This commit is contained in:
VegaZ
2021-04-05 21:10:32 +02:00
4 changed files with 11 additions and 17 deletions

View File

@@ -129,9 +129,9 @@ namespace ReallifeGamemode.Server.Extensions
{ {
User dbUser = dbContext.Users.Where(u => u.Id == user.Id).FirstOrDefault(); User dbUser = dbContext.Users.Where(u => u.Id == user.Id).FirstOrDefault();
dbUser.Wanteds = newWanteds; dbUser.Wanteds = newWanteds;
dbUser.SetBlipAndNametagColor();
dbContext.SaveChanges(); dbContext.SaveChanges();
} }
user.SetBlipAndNametagColor();
ChatService.SendMessage(user.Player, "!{#FF614A}Du hast ein Verbrechen begangen: " + reason + "" + (cop != null ? " | Gemeldet von: " + cop.Name + "." : "")); ChatService.SendMessage(user.Player, "!{#FF614A}Du hast ein Verbrechen begangen: " + reason + "" + (cop != null ? " | Gemeldet von: " + cop.Name + "." : ""));
ChatService.SendMessage(user.Player, " !{#FFFF00}Fahnundgslevel:~s~ " + newWanteds); ChatService.SendMessage(user.Player, " !{#FFFF00}Fahnundgslevel:~s~ " + newWanteds);

View File

@@ -6,7 +6,6 @@ using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Services; using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Extensions; using ReallifeGamemode.Server.Extensions;
namespace ReallifeGamemode.Server.Job namespace ReallifeGamemode.Server.Job
{ {
public abstract class JobBase : Script public abstract class JobBase : Script
@@ -36,7 +35,7 @@ namespace ReallifeGamemode.Server.Job
_inJob.Add(player); _inJob.Add(player);
jobPlayer.Add(player); jobPlayer.Add(player);
ChatService.SendMessage(player, $"~y~Job:~s~ Du hast deinen Job (~o~{this.Name}~s~) gestartet."); ChatService.SendMessage(player, $"~y~[Job]~s~ Du hast deinen Job (~o~{this.Name}~s~) gestartet.");
JobStart?.Invoke(player); JobStart?.Invoke(player);
} }
@@ -47,8 +46,6 @@ namespace ReallifeGamemode.Server.Job
_inJob.Remove(player); _inJob.Remove(player);
jobPlayer.Remove(player); jobPlayer.Remove(player);
User user = player.GetUser(); User user = player.GetUser();
using (var dbContext = new DatabaseContext()) using (var dbContext = new DatabaseContext())
@@ -60,11 +57,9 @@ namespace ReallifeGamemode.Server.Job
if (quit) if (quit)
{ {
ChatService.SendMessage(player, $"~y~Job:~s~ Du hast deinen Job (~o~{this.Name}~s~) beendet."); ChatService.SendMessage(player, $"~y~[Job]~s~ Du hast deinen Job (~o~{this.Name}~s~) beendet.");
} }
JobStop?.Invoke(player); JobStop?.Invoke(player);
} }

View File

@@ -170,7 +170,6 @@ namespace ReallifeGamemode.Server.Job
if (data.getDataFromClient(player) == null) continue; if (data.getDataFromClient(player) == null) continue;
veh = data.vehicle; veh = data.vehicle;
JobBase job = JobManager.GetJob(player.GetUser().JobId ?? -1); JobBase job = JobManager.GetJob(player.GetUser().JobId ?? -1);
ChatService.SendMessage((Player)player, $"~y~[Job] ~s~Du hast deinen Job (~o~{job.Name}~s~) gestartet.");
player.TriggerEvent("SERVER:MuellmannStatusTrue"); player.TriggerEvent("SERVER:MuellmannStatusTrue");
player.TriggerEvent("SERVER:MuellmannBCSErstellen", JsonConvert.SerializeObject(vector3s.ToArray()), veh); player.TriggerEvent("SERVER:MuellmannBCSErstellen", JsonConvert.SerializeObject(vector3s.ToArray()), veh);
return; return;

View File

@@ -63,7 +63,7 @@ namespace ReallifeGamemode.Server.Managers
own.FactionRank = dbContext own.FactionRank = dbContext
.FactionRanks .FactionRanks
.OrderBy(x => x.Order) .OrderBy(x => x.Order)
.Where(r => r.FactionId == own.FactionId) .Where(r => r.FactionId == u.FactionId)
.FirstOrDefault(); .FirstOrDefault();
ChatService.SendMessage(leader, "!{02FCFF}" + player.Name + " hat die Einladung angenommen."); ChatService.SendMessage(leader, "!{02FCFF}" + player.Name + " hat die Einladung angenommen.");
@@ -772,13 +772,13 @@ namespace ReallifeGamemode.Server.Managers
if (!player.IsLoggedIn()) return; if (!player.IsLoggedIn()) return;
List<Player> players = NAPI.Pools.GetAllPlayers(); List<Player> players = NAPI.Pools.GetAllPlayers();
var listPlayers = players.Where(p => p.GetUser().Wanteds > 0) var listPlayers = players
.Select(p => new .Select(p => new
{ {
Id = p.Handle.Value, Id = p.Handle.Value,
p.Name, p.Name,
wanted = p.GetUser().Wanteds, wanted = p.GetUser()?.Wanteds,
}); }).Where(u => u.wanted > 0).ToList();
if (listPlayers.Count() > 0) if (listPlayers.Count() > 0)
player.TriggerEvent("showWantedlist", JsonConvert.SerializeObject(listPlayers)); player.TriggerEvent("showWantedlist", JsonConvert.SerializeObject(listPlayers));