/rc quit und /rc close machen jetzt dasselbe
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@@ -124,7 +124,7 @@ namespace ReallifeGamemode.Server.Report
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{
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user = PlayerService.GetPlayerByNameOrId(username);
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if (text.Equals("quit"))
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if (text.Equals("quit") || text.Equals("close"))
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{
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ChatService.SendMessage(user, "!{#008fff}[REPORT]!{#FFFFFF} Chat vom Admin beendet");
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ChatService.SendMessage(client, "!{#008fff}[REPORT]!{#FFFFFF} Chat beendet");
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