fix Job
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@@ -433,7 +433,7 @@ namespace ReallifeGamemode.Server.Job
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player.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/FahrplanAbfahrt", "wav", 15);
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player.StartCheckPointRoute(selectedRoute, MARKER_DELAY, MARKER_ID, MARKER_SIZE, MARKER_DIST, true, MARKER_EVENT);
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if (index != -1)
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player.SendChatMessage($"~y~[JOB]: ~w~Dir wurde ~g~ Route {index}~w~ zugeteilt.");
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player.SendChatMessage($"~y~[JOB]: ~w~Dir wurde ~g~ Route {index + 1}~w~ zugeteilt.");
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}
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public override void LastCheckpoint(Player player)
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@@ -162,7 +162,7 @@ namespace ReallifeGamemode.Server.Managers
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JobBase job = GetJob(u.JobId ?? -1);
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if (job == null)
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if (job == null || !job.GetUsersInJob().Contains(player))
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return;
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job.StartJobEndTimer(player);
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@@ -303,7 +303,6 @@ namespace ReallifeGamemode.Server.Managers
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[ServerEvent(Event.PlayerExitVehicle)]
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public void JobManagerPlayerExitVehicle2(Player player, Vehicle veh)
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{
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}
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[RemoteEvent("CLIENT:JobManager_TaxiJob_AcceptCall")]
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