Added comments to some functions, renamed GetClientByName to GetClientByNameOrId

This commit is contained in:
hydrant
2018-11-01 12:13:20 +01:00
parent e5be3783f6
commit 15498b1baf
14 changed files with 133 additions and 41 deletions

View File

@@ -81,7 +81,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
@@ -114,7 +114,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
@@ -136,7 +136,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -196,7 +196,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(targetname);
Client target = ClientService.GetClientByNameOrId(targetname);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -216,7 +216,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(targetname);
Client target = ClientService.GetClientByNameOrId(targetname);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -413,7 +413,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(targetname);
Client target = ClientService.GetClientByNameOrId(targetname);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -433,7 +433,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(targetname);
Client target = ClientService.GetClientByNameOrId(targetname);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -457,7 +457,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(targetname);
Client target = ClientService.GetClientByNameOrId(targetname);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -475,7 +475,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(user);
Client target = ClientService.GetClientByNameOrId(user);
if (target == null || !target.IsLoggedIn())
{
@@ -571,7 +571,7 @@ namespace reallife_gamemode.Server.Commands
ChatService.NotAuthorized(player);
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -607,7 +607,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -626,7 +626,7 @@ namespace reallife_gamemode.Server.Commands
ChatService.NotAuthorized(player);
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -649,7 +649,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -670,7 +670,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -689,7 +689,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -823,7 +823,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -852,7 +852,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -879,7 +879,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -903,7 +903,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -1124,7 +1124,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -1175,7 +1175,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -1622,7 +1622,7 @@ namespace reallife_gamemode.Server.Commands
ChatService.NotAuthorized(player);
return;
}
Client target = ClientService.GetClientByName(receiver);
Client target = ClientService.GetClientByNameOrId(receiver);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -1646,7 +1646,7 @@ namespace reallife_gamemode.Server.Commands
ChatService.NotAuthorized(player);
return;
}
Client target = ClientService.GetClientByName(receiver);
Client target = ClientService.GetClientByNameOrId(receiver);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
@@ -1795,7 +1795,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
Client target = ClientService.GetClientByName(name);
Client target = ClientService.GetClientByNameOrId(name);
if (target == null || !target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);