Add ItemShop, fix ClotheShop Payment, fix Vehicle Respawn, Add Vehicle Lock from outside
This commit is contained in:
@@ -17,5 +17,6 @@ namespace ReallifeGamemode.Server.Inventory.Interfaces
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string Description { get; }
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int Gewicht { get; }
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string Einheit { get; }
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int Price { get; }
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}
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}
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@@ -20,5 +20,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public override string Einheit => "g";
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public override int HpAmount => 20;
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public override uint Object => 786272259;
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public override int Price => 0;
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}
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}
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@@ -20,5 +20,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public override string Einheit => "g";
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public override int HpAmount => 20;
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public override uint Object => 786272259;
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public override int Price => 0;
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}
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}
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@@ -19,5 +19,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public int Gewicht => 50;
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public string Einheit => "g";
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public uint Object => 3076948544;
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public int Price => 0;
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}
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}
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@@ -19,5 +19,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public override int Gewicht => 4000;
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public override string Einheit => "g";
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public override uint Object => 3666746839; //3061944032
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public override int Price => 0;
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}
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}
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@@ -20,5 +20,7 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public override string Einheit => "g";
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public override int HpAmount => 20;
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public override uint Object => 2240524752;
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public override int Price => 150;
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}
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}
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@@ -20,5 +20,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public override string Einheit => "g";
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public override int HpAmount => 25;
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public override uint Object => 2240524752;
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public override int Price => 0;
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}
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}
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@@ -18,6 +18,7 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public abstract int Gewicht { get; }
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public abstract string Einheit { get; }
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public abstract uint Object { get; }
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public abstract int Price { get; }
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public void Drop(UserItem uItem, Client player, int amount)
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{
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@@ -20,5 +20,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public override string Einheit => "g";
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public override int HpAmount => 20;
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public override uint Object => 786272259;
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public override int Price => 0;
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}
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}
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@@ -18,6 +18,7 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public abstract int Gewicht { get; }
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public abstract string Einheit { get; }
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public abstract uint Object { get; }
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public abstract int Price { get; }
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public void Use(UserItem uItem)
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{
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@@ -1,7 +1,4 @@
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using ReallifeGamemode.Server.Inventory.Interfaces;
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using System;
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using System.Collections.Generic;
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using System.Text;
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/**
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* @overview Life of German Reallife - Inventory Items Hamburger (Hamburger.cs)
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@@ -19,5 +16,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public int Gewicht => 650;
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public string Einheit => "g";
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public uint Object => 1805779401;
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public int Price => 0;
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}
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}
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@@ -20,5 +20,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public override string Einheit => "g";
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public override int HpAmount => 20;
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public override uint Object => 786272259;
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public override int Price => 0;
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}
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}
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@@ -19,5 +19,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public override int Gewicht => 1180;
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public override string Einheit => "g";
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public override uint Object => 3666746839; //3061944032
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public override int Price => 0;
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}
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}
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@@ -19,5 +19,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public override int Gewicht => 3600;
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public override string Einheit => "g";
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public override uint Object => 3666746839; //3061944032
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public override int Price => 0;
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}
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}
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@@ -19,5 +19,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public override int Gewicht => 3080;
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public override string Einheit => "g";
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public override uint Object => 3666746839; //3061944032
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public override int Price => 0;
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}
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}
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@@ -19,5 +19,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public override int Gewicht => 3000;
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public override string Einheit => "g";
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public override uint Object => 3666746839; //3061944032
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public override int Price => 0;
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}
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}
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@@ -19,5 +19,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public override int Gewicht => 12900;
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public override string Einheit => "g";
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public override uint Object => 3666746839; //3061944032
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public override int Price => 0;
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}
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}
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@@ -20,5 +20,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public override string Einheit => "g";
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public override int HpAmount => 20;
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public override uint Object => 786272259;
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public override int Price => 0;
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}
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}
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@@ -17,6 +17,7 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public abstract int Gewicht { get; }
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public abstract string Einheit { get; }
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public abstract uint Object { get; }
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public abstract int Price { get; }
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public bool noTransfer(Client client, UserItem uItem, FactionVehicle fVeh)
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{
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@@ -20,5 +20,6 @@ namespace ReallifeGamemode.Server.Inventory.Items
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public override string Einheit => "g";
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public override int HpAmount => 20;
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public override uint Object => 786272259;
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public override int Price => 0;
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}
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}
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