This commit is contained in:
2019-09-08 20:10:07 +02:00
parent aa2a2b11be
commit 165fd27076
7 changed files with 107 additions and 12 deletions

View File

@@ -19,6 +19,7 @@ export default function (globalData: GlobalData): void {
let countdown = 0;
var cdTimestamp;
var countdownText;
var blackScreenMode = false;
let posX = 0.92;
let posY = 0.45;
@@ -64,6 +65,10 @@ export default function (globalData: GlobalData): void {
dutyMode = toggle;
});
mp.events.add("toggleBlackScreen", (toggle) => {
blackScreenMode = toggle;
});
mp.events.add("jailTime", (time) => {
jailTime = time;
});
@@ -282,5 +287,9 @@ export default function (globalData: GlobalData): void {
})
}
}
if (blackScreenMode == true) {
mp.game.graphics.drawRect(0, 0, 10000, 100000, 0, 0, 0, 255);
}
});
}

View File

@@ -167,4 +167,5 @@ export default function reportList(globalData: GlobalData) {
reportMenu.Close();
}
});
}

View File

@@ -157,4 +157,7 @@ import vehicleIndicators from './vehiclesync/vehicleindicators';
vehicleIndicators();
import reportList from './Player/reportmenu';
reportList(globalData);
reportList(globalData);
import checkpointHandle from './util/checkpoint';
checkpointHandle(globalData);

View File

@@ -0,0 +1,35 @@
import * as NativeUI from 'NativeUI';
import InputHelper from '../inputhelper';
export default function checkpointHandle(globalData: GlobalData) {
var count = 0;
var myVar;
var posCp;
var Player;
var activeCheckpoint;
var inCheckpoint = false;
mp.events.add('setCheckPoint', (position, player) => {
mp.gui.chat.push("exec");
posCp = position;
Player = player;
activeCheckpoint = mp.markers.new(1, posCp, 3.0, {
color: [255, 0, 0, 150],
visible: true,
dimension: 0
});
myVar = setInterval(myTimer, 100);
});
function myTimer() {
let dist = mp.game.gameplay.getDistanceBetweenCoords(Player.position.x, Player.position.y, 0, posCp.x, posCp.y, 0, false);
if (dist <= 2 && !inCheckpoint) {
inCheckpoint = true;
mp.events.callRemote("playerInCheckpoint");
} else if (dist > 2) {
inCheckpoint = false;
}
}
}

View File

@@ -17,7 +17,6 @@ using ReallifeGamemode.Server.Models;
using ReallifeGamemode.Server.Job;
using ReallifeGamemode.Server.Finance;
using ReallifeGamemode.Server.Wanted;
using Microsoft.EntityFrameworkCore;
/**
* @overview Life of German Reallife - Admin Commands (Admin.cs)
@@ -2599,12 +2598,6 @@ namespace ReallifeGamemode.Server.Commands
dbContext.Users.Where(u => u.Id == nearHouse.OwnerId).First().HouseId = null;
}
foreach(HouseRental rental in dbContext.HouseRentals.Include(r => r.User).Where(r => r.HouseId == nearHouse.Id))
{
rental.User.Client?.SendChatMessage("Dein Mietvertrag wurde administrativ aufgelöst");
dbContext.HouseRentals.Remove(rental);
}
dbContext.Houses.Remove(nearHouse);
dbContext.SaveChanges();
@@ -2906,10 +2899,31 @@ namespace ReallifeGamemode.Server.Commands
}
}
[Command("blind", "~m~Benutzung: ~s~/blind")]
public void CmdBlind(Client player, String name, int mode)
{
if (!player.IsLoggedIn()) return;
if (!player.GetUser()?.IsAdmin(AdminLevel.HEADADMIN) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
Client target = ClientService.GetClientByNameOrId(name);
if (mode == 1)
{
player.TriggerEvent("toggleBlackScreen", true);
} else if (mode == 0)
{
player.TriggerEvent("toggleBlackScreen", false);
}
}
[Command("makeadmin", "~m~Benutzung: ~s~/makeadmin [Name] [Adminlevel]")]
public void CmdAdminSetadmin(Client player, string name, int rank)
{
if ((!player.GetUser()?.IsAdmin(AdminLevel.PROJEKTLEITUNG) ?? true))
if (!player.GetUser()?.IsAdmin(AdminLevel.PROJEKTLEITUNG) ?? true)
{
ChatService.NotAuthorized(player);
return;

View File

@@ -12,7 +12,6 @@ namespace ReallifeGamemode.Server.Commands
{
class UserCommands : Script
{
[Command("dice", "~m~Benutzung: ~s~/dice")]
public void CmdUserDice(Client player)
{
@@ -28,8 +27,7 @@ namespace ReallifeGamemode.Server.Commands
if (!managedClient.IsLoggedIn()) return;
ChatService.SendMessage(managedClient, "* " + player.Name + " hat eine " + number + " gewürfelt.");
}
}
}
[Command("car", "~m~Benutzung: ~s~/car")]
public void CmdUserCar(Client player)

View File

@@ -0,0 +1,35 @@
using System;
using System.Collections.Generic;
using System.Text;
using ReallifeGamemode.Server.Entities;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Finance;
using ReallifeGamemode.Server.Models;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Util;
using GTANetworkAPI;
namespace ReallifeGamemode.Server.Util
{
class CheckPointHandle : Script
{
[Command("cp", "~m~Benutzung: ~s~/cp")]
public void CmdCp(Client player)
{
if (!player.IsLoggedIn()) return;
Vector3 cp = player.Position;
cp.X += 10;
player.TriggerEvent("setCheckPoint", cp, player);
}
[RemoteEvent("playerInCheckpoint")]
public void enteredCheckpoints(Client user)
{
ChatService.SendMessage(user, "ja");
Vector3 newCp = new Vector3(400, 680, 29);
user.TriggerEvent("setCheckpoint", newCp, user);
}
}
}