DeathLogs standardmäßig an
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@@ -82,6 +82,7 @@ namespace ReallifeGamemode.Server.Events
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player.SetData("Adminduty", false);
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player.TriggerEvent("SERVER:SET_HANDMONEY", user.Handmoney, 0);
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player.TriggerEvent("headshotoff");
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player.SetData("togdeath", true);
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Gangwar.Gangwar.loadPlayer(player);
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if (user.FactionLeader)
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{
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