Refresh TicketSystem

This commit is contained in:
Mac_Slash
2020-04-11 16:23:42 +02:00
parent 1713bd8616
commit 2d3317bed6
2 changed files with 1 additions and 3 deletions

View File

@@ -147,12 +147,11 @@ namespace ReallifeGamemode.Server.Events
bool factionInvite = player.HasData("accept_faction_invite");
bool groupInvite = player.HasData("accept_group_invite");
bool ticket_boolean = player.HasData("ticket_boolean");
int ticket_amount;
int ticket_amount = 0;
if (player.HasData("ticket_amount"))
{
ticket_amount = player.GetData<int>("ticket_amount");
}
else return;
player.TriggerEvent("SERVER:InteractionMenu_OpenMenu", JsonConvert.SerializeObject(accountData), faction, group, factionInvite, groupInvite, ticket_boolean, ticket_amount);
}