Changed whole project structure (split client and server into separat projects)

This commit is contained in:
hydrant
2019-02-25 22:12:05 +01:00
parent d2181c4987
commit 33abb3d04f
185 changed files with 282 additions and 596 deletions

View File

@@ -0,0 +1,16 @@
using GTANetworkAPI;
using System.Text.RegularExpressions;
namespace reallife_gamemode.Server.Events
{
public class Chat : Script
{
[ServerEvent(Event.ChatMessage)]
public void ChatEvent(Client player, string message)
{
string serverMsg = Regex.Replace(message, "(~[a-zA-Z]~{1})|(!{(.*)})", "");
if (serverMsg.Trim().Length == 0) return;
NAPI.Player.GetPlayersInRadiusOfPlayer(10, player).ForEach(p => p.SendChatMessage($"{player.Name} sagt: {serverMsg}"));
}
}
}