medic keine doppelte nachricht
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@@ -234,7 +234,7 @@ namespace ReallifeGamemode.Server.Commands
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return;
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}
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if(deadPlayer == null)
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if (deadPlayer == null)
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{
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ChatService.ErrorMessage(player, "Es wurde kein toter Spieler gefunden");
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return;
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@@ -283,6 +283,7 @@ namespace ReallifeGamemode.Server.Commands
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if (price < 10 || price > 100)
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{
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ChatService.ErrorMessage(player, "Der Preis muss zwischen 10$ und 100$ liegen");
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return;
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}
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if (!player.IsDuty())
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