fix item Rubbellos & add item Notfallkit

This commit is contained in:
michael.reiswich
2021-05-20 22:24:46 +02:00
parent aa6ec6e7ab
commit 3f926fb9ef
5 changed files with 107 additions and 29 deletions

View File

@@ -20,34 +20,7 @@ namespace ReallifeGamemode.Server.Inventory.Items
public abstract uint Object { get; }
public abstract int Price { get; }
public bool Use(UserItem uItem)
{
Player player = uItem.GetUser().Player;
public abstract bool Use(UserItem uItem);
if (uItem.ItemId != 200)
{
return false;
}
Random random = new Random();
int randomNumber = random.Next(1, 5);
if (randomNumber == 1)
{
using (var dbContext = new DatabaseContext())
{
User winner = player.GetUser(dbContext);
winner.Handmoney += 1000;
player.TriggerEvent("SERVER:SET_HANDMONEY", winner.Handmoney);
dbContext.SaveChanges();
}
Services.ChatService.SendMessage(player, "Glückwunsch, du hast $1000 gewonnen!");
}
else
{
Services.ChatService.SendMessage(player, "Leider kein Gewinn, viel Glück beim nächsten mal");
}
player.SendNotification("Du hast ~g~" + InventoryManager.GetItemById(uItem.ItemId).Name + " ~s~verwendet.", false);
InventoryManager.RemoveUserItem(player.GetUser(), uItem, 1);
return true;
}
}
}