Added MeeleWeaponModifier
This commit is contained in:
@@ -39,6 +39,11 @@ export default function weaponList(globalData: IGlobalData) {
|
|||||||
mp.players.local.setWeaponDamageModifier(modifier);
|
mp.players.local.setWeaponDamageModifier(modifier);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
mp.events.add('WeaponMeeleModifier', (modifier) => {
|
||||||
|
mp.gui.chat.push("MeeleModifier steht jetzt auf" + modifier);
|
||||||
|
mp.players.local.setMeleeWeaponDamageModifier(modifier);
|
||||||
|
});
|
||||||
|
|
||||||
//Weapon Menu
|
//Weapon Menu
|
||||||
|
|
||||||
mp.events.add('showWeaponMenu', (primariesArr, secondariesArr, meleesArr, specialsArr, jsonTime) => {
|
mp.events.add('showWeaponMenu', (primariesArr, secondariesArr, meleesArr, specialsArr, jsonTime) => {
|
||||||
|
|||||||
@@ -1608,6 +1608,12 @@ namespace ReallifeGamemode.Server.Commands
|
|||||||
player.SendChatMessage("Modifier steht auf" + modifier);
|
player.SendChatMessage("Modifier steht auf" + modifier);
|
||||||
player.TriggerEvent("WeaponModifier", modifier);
|
player.TriggerEvent("WeaponModifier", modifier);
|
||||||
}
|
}
|
||||||
|
[Command("wepmmod", "~m~Benutzung: ~s~/wepmod [Variable]")]
|
||||||
|
public void CmdWeaponMeeleModifier(Player player, float modifier)
|
||||||
|
{
|
||||||
|
player.SendChatMessage("MeeleModifier steht auf" + modifier);
|
||||||
|
player.TriggerEvent("WeaponMeeleModifier", modifier);
|
||||||
|
}
|
||||||
[Command("gotocp", "~m~Benutzung: ~s~/gotocp")]
|
[Command("gotocp", "~m~Benutzung: ~s~/gotocp")]
|
||||||
public void CmdAdminGotocp(Player admin)
|
public void CmdAdminGotocp(Player admin)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user