Added MeeleWeaponModifier

This commit is contained in:
Mac_Slash
2020-04-19 12:10:44 +02:00
parent c6c2affa8d
commit 409108067b
2 changed files with 11 additions and 0 deletions

View File

@@ -39,6 +39,11 @@ export default function weaponList(globalData: IGlobalData) {
mp.players.local.setWeaponDamageModifier(modifier); mp.players.local.setWeaponDamageModifier(modifier);
}); });
mp.events.add('WeaponMeeleModifier', (modifier) => {
mp.gui.chat.push("MeeleModifier steht jetzt auf" + modifier);
mp.players.local.setMeleeWeaponDamageModifier(modifier);
});
//Weapon Menu //Weapon Menu
mp.events.add('showWeaponMenu', (primariesArr, secondariesArr, meleesArr, specialsArr, jsonTime) => { mp.events.add('showWeaponMenu', (primariesArr, secondariesArr, meleesArr, specialsArr, jsonTime) => {

View File

@@ -1608,6 +1608,12 @@ namespace ReallifeGamemode.Server.Commands
player.SendChatMessage("Modifier steht auf" + modifier); player.SendChatMessage("Modifier steht auf" + modifier);
player.TriggerEvent("WeaponModifier", modifier); player.TriggerEvent("WeaponModifier", modifier);
} }
[Command("wepmmod", "~m~Benutzung: ~s~/wepmod [Variable]")]
public void CmdWeaponMeeleModifier(Player player, float modifier)
{
player.SendChatMessage("MeeleModifier steht auf" + modifier);
player.TriggerEvent("WeaponMeeleModifier", modifier);
}
[Command("gotocp", "~m~Benutzung: ~s~/gotocp")] [Command("gotocp", "~m~Benutzung: ~s~/gotocp")]
public void CmdAdminGotocp(Player admin) public void CmdAdminGotocp(Player admin)
{ {