test nodm zone kein schaden

This commit is contained in:
Fabian
2021-04-22 16:52:06 +02:00
parent 8c3778a729
commit 44609e0ee6
2 changed files with 7 additions and 11 deletions

View File

@@ -8,14 +8,6 @@ export function isPlayerInNoDMZone(pos) {
}
export default function positionHandler() {
mp.events.add("checkPosition", (targetEntity) => {
if (isPlayerInNoDMZone(mp.players.local.position) || isPlayerInNoDMZone(targetEntity.position)) {
mp.gui.chat.push("Kein DM in NODM!");
}
});
setInterval(() => {
mp.events.call('toggleNoDmZone', isPlayerInNoDMZone(mp.players.local.position));
}, 200);

View File

@@ -1,4 +1,6 @@
export default function weapondamageUtil() {
import { isPlayerInNoDMZone } from "../Player/position";
export default function weapondamageUtil() {
let blockInput = false;
mp.players.local.setSuffersCriticalHits(false);
@@ -8,8 +10,10 @@
});
mp.events.add('outgoingDamage', (sourceEntity, targetEntity, sourcePlayer, weapon, boneIndex, damage) => {
mp.events.call('checkPosition', targetEntity);
return true;
if (isPlayerInNoDMZone(targetEntity.position) || isPlayerInNoDMZone(sourceEntity.position)) {
mp.gui.chat.push("Kein DM in NODM!");
return true;
}
});
mp.events.add("render", () => {