aufgeschlossen abgeschlossen farben getauscht + bugz

This commit is contained in:
2020-08-04 17:02:51 +02:00
parent e52fe8085f
commit 455347080c
2 changed files with 7 additions and 2 deletions

View File

@@ -120,7 +120,7 @@ namespace ReallifeGamemode.Server.Events
state = !state; state = !state;
VehicleStreaming.SetLockStatus(v, state); VehicleStreaming.SetLockStatus(v, state);
string msg = "Fahrzeug "; string msg = "Fahrzeug ";
msg += state ? "~g~abgeschlossen" : "~r~aufgeschlossen"; msg += state ? "~r~abgeschlossen" : "~g~aufgeschlossen";
player.TriggerEvent("vehsync:OpenCar", state); player.TriggerEvent("vehsync:OpenCar", state);
player.SendNotification(msg); player.SendNotification(msg);
} }

View File

@@ -526,7 +526,12 @@ namespace ReallifeGamemode.Server.Managers
playerTimersJobVehicleRespawn[player].Stop(); playerTimersJobVehicleRespawn[player].Stop();
} }
CheckPointHandle.DeleteCheckpoints(player); CheckPointHandle.DeleteCheckpoints(player);
if (!player.HasData("LastVehicle") || player.GetData<Vehicle>("LastVehicle") == null) return; if (!player.HasData("LastVehicle")){
return;
}
if (player.GetData<Vehicle>("LastVehicle") == null) {
return;
}
player.GetData<Vehicle>("LastVehicle").ResetData("timerJobVehicleRespawn"); player.GetData<Vehicle>("LastVehicle").ResetData("timerJobVehicleRespawn");
ServerVehicle nsSVeh = VehicleManager.GetServerVehicleFromVehicle(player.GetData<Vehicle>("LastVehicle")); ServerVehicle nsSVeh = VehicleManager.GetServerVehicleFromVehicle(player.GetData<Vehicle>("LastVehicle"));
ServerVehicleExtensions.Spawn(nsSVeh, player.GetData<Vehicle>("LastVehicle")); ServerVehicleExtensions.Spawn(nsSVeh, player.GetData<Vehicle>("LastVehicle"));