This commit is contained in:
hydrant
2020-05-04 23:55:02 +02:00
parent d188905f59
commit 45dbbf807a

View File

@@ -868,20 +868,19 @@ namespace ReallifeGamemode.Server.Managers
public static void VehicleManagerVehicleDeath(Vehicle vehicle) public static void VehicleManagerVehicleDeath(Vehicle vehicle)
{ {
ServerVehicle serverVehicle = GetServerVehicleFromVehicle(vehicle); ServerVehicle serverVehicle = GetServerVehicleFromVehicle(vehicle);
vehicle.GetDriver().SendChatMessage("VehicleDeath: Debug 1"); NAPI.Util.ConsoleOutput("VehicleDeat: Debug 1");
if (serverVehicle == null) if (serverVehicle == null)
{ {
vehicle.GetDriver().SendChatMessage("VehicleDeath: Debug 2"); NAPI.Util.ConsoleOutput("VehicleDeath: Debug 2");
vehicle.Delete(); vehicle.Delete();
return; return;
} }
vehicle.GetDriver().SendChatMessage("VehicleDeath: Debug 3"); NAPI.Util.ConsoleOutput("VehicleDeath: Debug 3");
Vehicle newVeh = serverVehicle.Spawn(vehicle); Vehicle newVeh = serverVehicle.Spawn(vehicle);
newVeh.Repair(); newVeh.Repair();
newVeh.Rotation = new Vector3(0, 0, serverVehicle.Heading); newVeh.Rotation = new Vector3(0, 0, serverVehicle.Heading);
vehicle.GetDriver().SendChatMessage("VehicleDeath: Debug 4"); NAPI.Util.ConsoleOutput("VehicleDeath: Debug 4");
} }
} }