Waffenschaden Implementieren Versuch 2

This commit is contained in:
Mac_Slash
2020-04-19 20:20:38 +02:00
parent e65bb5dcce
commit 501f7c65ea
2 changed files with 3 additions and 1 deletions

View File

@@ -208,6 +208,8 @@ refuseCollector();
require('./Gui/policedepartment'); require('./Gui/policedepartment');
require('./Util/weapondamage');
interface VehicleData { interface VehicleData {
EngineState: boolean; EngineState: boolean;
Locked: boolean; Locked: boolean;

View File

@@ -1,4 +1,4 @@
export default function weapondamageUtil() { export default function weapondamage() {
mp.events.add('SERVER:WeaponModifier', (player) => { mp.events.add('SERVER:WeaponModifier', (player) => {
//mp.gui.chat.push("Modifier steht jetzt auf" + modifier); //mp.gui.chat.push("Modifier steht jetzt auf" + modifier);
//mp.players.local.setWeaponDamageModifier(modifier); //mp.players.local.setWeaponDamageModifier(modifier);