headshot raus?

This commit is contained in:
michael.reiswich
2021-04-02 20:34:14 +02:00
parent 32577eecf7
commit 5364ddff59
3 changed files with 10 additions and 0 deletions

View File

@@ -81,6 +81,14 @@
mp.game.invoke("0x4A3DC7ECCC321032", player, meelemodifier); mp.game.invoke("0x4A3DC7ECCC321032", player, meelemodifier);
//mp.gui.chat.push("Modifier: " + modifier + "MeeleModifier: " + meelemodifier); //mp.gui.chat.push("Modifier: " + modifier + "MeeleModifier: " + meelemodifier);
}); });
mp.events.add("entityStreamIn", (entity) => {
if (entity.type === "player") {
entity.setSuffersCriticalHits(false);
}
});
/*mp.events.add('playerWeaponShot', (targetPosition, targetEntity) => { /*mp.events.add('playerWeaponShot', (targetPosition, targetEntity) => {
for (var x in this.weaponAmmo) { for (var x in this.weaponAmmo) {
if (this.weaponAmmo[x].id != this.currentWeapon) { if (this.weaponAmmo[x].id != this.currentWeapon) {

View File

@@ -16,6 +16,7 @@ namespace ReallifeGamemode.Server.Business
public override int? BlipSprite => 225; public override int? BlipSprite => 225;
public override void Load() public override void Load()
{ {
} }

View File

@@ -63,6 +63,7 @@ namespace ReallifeGamemode.Server.Events
player.SetData("duty", false); player.SetData("duty", false);
player.SetData("Adminduty", false); player.SetData("Adminduty", false);
player.TriggerEvent("SERVER:SET_HANDMONEY", user.Handmoney, 0); player.TriggerEvent("SERVER:SET_HANDMONEY", user.Handmoney, 0);
player.TriggerEvent("headshotoff");
Gangwar.Gangwar.loadPlayer(player); Gangwar.Gangwar.loadPlayer(player);
if (user.FactionLeader) if (user.FactionLeader)
{ {