hanf vielleicht fertig

This commit is contained in:
hydrant
2021-05-27 21:06:20 +02:00
parent 211269d03a
commit 60f55e0eeb
20 changed files with 2996 additions and 56 deletions

View File

@@ -31,7 +31,7 @@ export default function factionInteraction(globalData: IGlobalData) {
var ticketName: string;
var pointsName: string;
var factionInteractionMenu;
var factionInteractionMenu: NativeUI.Menu;
var healTaskMenuMedic;
var reviveTaskMenuMedic;
var insDate;
@@ -42,7 +42,10 @@ export default function factionInteraction(globalData: IGlobalData) {
//LSPD
let ticketTaskMenuLSPD;
let pointsTaskMenuLSPD;
let wantedsMenuLSPD
let wantedsMenuLSPD;
let friskUserMenuItem: NativeUI.UIMenuItem;
let friskVehicleMenuItem: NativeUI.UIMenuItem;
if (userFactionId == 1 || userFactionId == 3) {
if (isDuty) {
mp.gui.chat.activate(false);
@@ -59,6 +62,12 @@ export default function factionInteraction(globalData: IGlobalData) {
wantedsMenuLSPD = new UIMenuItem("Verbrecher Liste");
factionInteractionMenu.AddItem(wantedsMenuLSPD);
friskUserMenuItem = new UIMenuItem("Spieler durchsuchen", "Einen Spieler auf illegale Gegenstände durchsuchen.");
factionInteractionMenu.AddItem(friskUserMenuItem);
friskVehicleMenuItem = new UIMenuItem("Fahrzeug durchsuchen", "Das nächste Fahrzeug auf illegale Gegenstände durchsuchen.")
factionInteractionMenu.AddItem(friskVehicleMenuItem);
/*TaskMenuLSPD = new UIMenuItem("");
TaskMenuLSPD.SetRightLabel("");
factionInteractionMenu.AddItem(TaskMenuLSPD);*/ //weiteres
@@ -107,6 +116,20 @@ export default function factionInteraction(globalData: IGlobalData) {
globalData.InMenu = false;
mp.events.callRemote("CLIENT:wantedlist");
break;
case friskUserMenuItem:
factionInteractionMenu.Visible = false;
var input = new InputHelper("Welchem Spieler möchtest du Strafpunkte geben (Name / ID)?", globalData);
input.show();
input.getValue(name => {
mp.events.callRemote("CLIENT:InteractionMenu_LSPD_FriskUser", name);
globalData.InMenu = false;
});
break;
case friskVehicleMenuItem:
factionInteractionMenu.Close();
mp.events.callRemote("CLIENT:InteractionMenu_LSPD_FriskVehicle");
}
});
@@ -273,7 +296,7 @@ export default function factionInteraction(globalData: IGlobalData) {
mp.gui.chat.activate(true);
globalData.InMenu = false;
mp.events.callRemote("updateMedicTask", 1, activeTask.Victim, true);
mp.events.call("destroyMedicTaskCheckpoint");
mp.events.call("destroyMedicTaskCheckpoint");
break;
}
@@ -357,7 +380,7 @@ export default function factionInteraction(globalData: IGlobalData) {
}
aTask1.SetRightLabel(mp.game.gameplay.getDistanceBetweenCoords(player.position.x, player.position.y, player.position.z, tasks[i].Position.x, tasks[i].Position.y, tasks[i].Position.z, true).toFixed(2).toString() + " ~g~m");
healTaskMenuMedic.AddItem(aTask1);
healTaskMenuMedic.AddItem(aTask1);
}
let backItem1 = new UIMenuItem("Zur\u00fcck", "Zur\u00fcck zur Fraktionsinteraktion.");

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@@ -5,7 +5,7 @@ import { getAnimFromId } from "../util/animationSync";
import { getCreatedPedByName } from "../Ped/PedCreator";
import KeyBinder from 'ragemp-better-bindings';
const hanfPlantObjects = {
export const hanfPlantObjects = {
stage1: mp.game.joaat('bkr_prop_weed_bud_pruned_01a'),
stage2: mp.game.joaat('bkr_prop_weed_bud_01b'),
stage3: mp.game.joaat('prop_weed_02'),
@@ -43,7 +43,7 @@ export default function hanfSystem(globalData: IGlobalData) {
let currentlyPlanting: boolean = false;
let lastPlantingState = true;
mp.events.add("SERVER:Hanf_BuySeed", price => {
mp.events.add("SERVER:Hanf_BuySeed", (maxSeedsToBuy, price) => {
if (globalData.InMenu || globalData.InChat) {
return;
}
@@ -54,7 +54,7 @@ export default function hanfSystem(globalData: IGlobalData) {
var seedsToBuy = 0;
var countItems = [...Array(50).keys()].map(x => x + 1);
var countItems = [...Array(maxSeedsToBuy).keys()].map(x => x + 1);
var soloPriceItem = createMenuItem("Einzelpreis", "Preis pro Samen", item => {
item.SetRightLabel("$" + moneyformat(price));
@@ -93,6 +93,56 @@ export default function hanfSystem(globalData: IGlobalData) {
menu.Open();
});
mp.events.add("SERVER:Hanf_SellCannabisMenu", (maxCannabisToSell, price) => {
if (globalData.InMenu || globalData.InChat) {
return;
}
globalData.InMenu = true;
var menu = new Menu("Cannabis verkaufen", "Verkaufe dein Cannabis", new Point(50, 50));
var cannabisToSell = 0;
var countItems = [...Array(maxCannabisToSell).keys()].map(x => x + 1);
var soloPriceItem = createMenuItem("Einzelpreis", "Preis pro Hanfblüte", item => {
item.SetRightLabel("$" + moneyformat(price));
});
menu.AddItem(soloPriceItem);
var countItem = new UIMenuListItem("Anzahl", "Wähle die Anzahl der Blüten aus", new ItemsCollection(countItems), 0);
menu.AddItem(countItem);
var buyItem = new UIMenuItem("Verkaufen", "Verkaufe dein Cannabis");
buyItem.BackColor = new Color(0, 100, 0);
buyItem.HighlightedBackColor = new Color(0, 150, 0);
menu.AddItem(buyItem);
var completePriceItem = new UIMenuItem("Gesamtpreis", "Preis für alle Blüten");
menu.AddItem(completePriceItem);
menu.ListChange.on((item, index) => {
if (item === countItem) {
cannabisToSell = Number(countItem.SelectedValue);
completePriceItem.SetRightLabel("$" + moneyformat(cannabisToSell * price));
}
});
menu.ItemSelect.on((item, index) => {
if (item === buyItem) {
mp.events.callRemote("CLIENT:Hanf_SellCannabis", cannabisToSell);
menu.Close();
}
});
menu.MenuClose.on(() => {
globalData.InMenu = false;
});
menu.Open();
});
mp.events.add("SERVER:Hanf_PlayManufacturerAnim", animId => {
var anim = getAnimFromId(animId);
var npc = getCreatedPedByName("hanf_verarbeiter_typ");
@@ -154,9 +204,9 @@ export default function hanfSystem(globalData: IGlobalData) {
return false;
}
//if (!isSurfaceAllowed()) {
// return false;
//}
if (!isSurfaceAllowed()) {
return false;
}
if (currentPlantingPreviewObject) {
var objectPos = getPlantPreviewPosition();
@@ -177,14 +227,29 @@ export default function hanfSystem(globalData: IGlobalData) {
const GET_RAYCAST_RESULT_NATIVE = "0x65287525D951F6BE";
function isSurfaceAllowed() {
return true;
const player = mp.players.local;
var position = player.position;
var raycast = mp.game.invoke(RAYCAST_POINT_TO_POINT_NATIVE, position.x, position.y, position.z + 5, position.x, position.y, position.z - 5, -1, undefined, 0);
var position = getPlantPreviewPosition();
var raycast = mp.game.invoke(RAYCAST_POINT_TO_POINT_NATIVE, position.x, position.y, position.z + 5, position.x, position.y, position.z - 5, 1, 0, 7);
mp.gui.chat.push("raycast = " + raycast);
var hit: boolean, coord: Vector3Mp, surfaceNormal: Vector3Mp, materialHash: number, entityHit: EntityMp;
var raycastResult = mp.game.invoke(GET_RAYCAST_RESULT_NATIVE, raycast, hit, coord, surfaceNormal, materialHash, entityHit);
var resultObj = {
hit: [false],
coord: [new mp.Vector3()],
surface: [new mp.Vector3()],
material: [0],
entityHit: [null]
};
mp.gui.chat.push("result: " + raycastResult + ", hit = " + hit + ", test = " + materialHash);
var raycastResult = -1;
var retries = 10;
do {
raycastResult = mp.game.invoke(GET_RAYCAST_RESULT_NATIVE, raycast, resultObj.hit, resultObj.coord, resultObj.surface, resultObj.material, resultObj.entityHit);
retries--;
} while (raycastResult != 0 && raycastResult != 2 && retries > 0);
mp.gui.chat.push("result: " + raycastResult + ", result = " + JSON.stringify(resultObj));
return true;
}
@@ -270,17 +335,15 @@ export default function hanfSystem(globalData: IGlobalData) {
mp.events.add("SERVER:Hanf_UpdateHanfData", dataJson => {
mp.console.logInfo(dataJson);
var data: Array<CannabisData> = <Array<CannabisData>>JSON.parse(dataJson)
var newPlants = data.filter(d => currentHanfData.filter(x => x.Id === d.Id).length == 0);
var removedPlants = currentHanfData.filter(d => data.filter(x => x.Id === d.Id).length == 0);
var existingPlants = data.filter(d => currentHanfData.filter(x => x.Id === d.Id).length == 1);
mp.gui.chat.push(`new: ${newPlants.length}, removed: ${removedPlants.length}, existing: ${existingPlants.length}`);
newPlants.forEach(plant => {
var model = getPlantModel(plant);
mp.gui.chat.push("new id: " + plant.Id + ", model = " + model);
var object = mp.objects.new(getPlantModel(plant), new mp.Vector3(plant.X, plant.Y, plant.Z));
hanfDataIdToObjectMap.set(plant.Id, object);
@@ -292,7 +355,6 @@ export default function hanfSystem(globalData: IGlobalData) {
});
removedPlants.forEach(plant => {
//mp.gui.chat.push("removed id: " + plant.Id);
var object = hanfDataIdToObjectMap.get(plant.Id);
hanfDataIdToObjectMap.delete(plant.Id);
object.destroy();
@@ -302,11 +364,9 @@ export default function hanfSystem(globalData: IGlobalData) {
});
existingPlants.forEach(plant => {
//mp.gui.chat.push("existing plant: " + plant.Id + ", plant time = " + new Date(plant.Time).toLocaleTimeString() + ", current time = " + new Date().toLocaleTimeString());
var object = hanfDataIdToObjectMap.get(plant.Id);
var model = getPlantModel(plant);
if (model != object.model) {
//mp.gui.chat.push("existing plant: " + plant.Id + ", changing model to = " + model);
object.destroy();
var object = mp.objects.new(model, new mp.Vector3(plant.X, plant.Y, plant.Z));
hanfDataIdToObjectMap.delete(plant.Id);
@@ -341,4 +401,43 @@ export default function hanfSystem(globalData: IGlobalData) {
return model;
}
mp.events.addProc("SERVER:Hanf_GetModelToGivePlayer", id => {
var plant = currentHanfData.filter(x => x.Id == id)[0];
var model = getPlantModel(plant);
if (model == hanfPlantObjects.stage1) {
return 1;
} else if (model == hanfPlantObjects.stage3) {
return 2;
} else if (model == hanfPlantObjects.stage4) {
return 3;
}
});
//var rotationTestObject: ObjectMp = null;
//var a1: number, a2: number, a3: number, a4: number, a5: number, a6: number;
//mp.events.add(RageEnums.EventKey.PLAYER_COMMAND, (f) => {
// var args = f.split(' ');
// if (args[0] != "a") {
// return;
// }
// a1 = parseFloat(args[1] || "0");
// a2 = parseFloat(args[2] || "0");
// a3 = parseFloat(args[3] || "0");
// a4 = parseFloat(args[4] || "0");
// a5 = parseFloat(args[5] || "0");
// a6 = parseFloat(args[6] || "0");
// mp.gui.chat.push(`a1: ${a1.toFixed(2)}, a2: ${a2.toFixed(2)}, a3: ${a3.toFixed(2)}, a4: ${a4.toFixed(2)}, a5: ${a5.toFixed(2)}, a6: ${a6.toFixed(2)},`)
// if (rotationTestObject != null) {
// rotationTestObject.attachTo(Number(mp.players.local.handle), mp.players.local.getBoneIndex(57005), a1, a2, a3, a4, a5, a6, true, false, false, false, 0, true);
// return;
// }
// rotationTestObject = mp.objects.new(mp.game.joaat("prop_cs_trowel"), mp.players.local.position, {
// alpha: 255
// });
//});
}

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@@ -4,7 +4,7 @@ const animationSyncData =
{
animations: [],
register: function (name, animDict, animName, duration, loop, flag, endless) {
register: function (name, animDict, animName, duration, loop, flag, endless, eventAfter: string = null) {
let id = mp.game.joaat(name);
if (!this.animations.hasOwnProperty(id)) {
@@ -17,7 +17,8 @@ const animationSyncData =
duration: duration,
loop: loop,
flag: flag,
endless: endless
endless: endless,
eventAfter: eventAfter
};
} else {
mp.game.graphics.notify("Animation Sync Error: ~r~Duplicate Entry");
@@ -50,6 +51,10 @@ export default function animationSync() {
animationSyncData.register("hup", "mp_am_hold_up", "handsup_base", -1, true, 50, true);
animationSyncData.register("carryBox", "anim@heists@box_carry@", "idle", -1, true, 50, true);
animationSyncData.register("manufacturJoint", "anim@mp_snowball", "pickup_snowball", 1000 * 10, false, 1, false);
//animationSyncData.register("harvestPlantEnter", "amb@world_human_gardener_plant@female@enter", "enter_female", 1000 * 3.5, false, 1, false);
animationSyncData.register("harvestPlant", "amb@world_human_gardener_plant@male@base", "base", 1000 * 10, false, 1, false, "Hanf_FinishDiggingAnimation");
//animationSyncData.register("harvestPlantExit", "amb@world_human_gardener_plant@female@exit", "exit_female", 1000 * 3.5, false, 1, false, "Hanf_FinishDiggingAnimation");
animationSyncData.register("jointUse", "amb@world_human_smoking_pot@male@base", "base", 1000 * 10, false, 1, false);
});
const animationBreakMessage = [
@@ -115,7 +120,7 @@ export default function animationSync() {
let animData = animationSyncData.animations[index];
let { id, name, animDict, animName, duration, loop, flag, endless } = animData;
let { id, name, animDict, animName, duration, loop, flag, endless, eventAfter } = animData;
loadAnimDict(animDict, function () {
mp.players.exists(entity) && 0 !== entity.handle && entity.taskPlayAnim(animDict, animName, 1, 0, duration, parseInt(flag), 0, !1, !1, !1)
@@ -130,6 +135,9 @@ export default function animationSync() {
let a = setTimeout(function () {
clearTimeout(a);
mp.events.callRemote("CLIENT:ClearAnimationData", true);
if (eventAfter) {
mp.events.callRemote("CLIENT:" + eventAfter);
}
}, duration);
}
}

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@@ -1,4 +1,5 @@
import { IGame, IEntity } from "../game";
import { hanfPlantObjects } from "../drugs/hanf";
export default function attachmentManager(game: IGame) {
mp.events.add("SERVER:LoadAttachments", () => {
@@ -9,6 +10,10 @@ export default function attachmentManager(game: IGame) {
attachmentMngr.register("weapondeal1", "ex_office_swag_guns02", "chassis_dummy", new mp.Vector3(0, 0.8, 0), new mp.Vector3(0, 0, 0));
attachmentMngr.register("weapondeal2", "w_sg_pumpshotgun", "chassis_dummy", new mp.Vector3(0.4, 1.6, 0.62), new mp.Vector3(90, 0, 180));
attachmentMngr.register("handcuffs", "p_cs_cuffs_02_s", 28422, new mp.Vector3(-0.05, 0, 0), new mp.Vector3(90, 90, 0));
attachmentMngr.register("shovel", "prop_cs_trowel", 28422, new mp.Vector3(0.1, 0.0, 0.0), new mp.Vector3(120, 70, 0));
attachmentMngr.register("CannabisPlantInHand1", hanfPlantObjects.stage1, 28422, new mp.Vector3(), new mp.Vector3());
attachmentMngr.register("CannabisPlantInHand2", hanfPlantObjects.stage3, 28422, new mp.Vector3(), new mp.Vector3());
attachmentMngr.register("CannabisPlantInHand3", hanfPlantObjects.stage4, 28422, new mp.Vector3(), new mp.Vector3());
});
const attachmentMngr =
@@ -140,7 +145,7 @@ export default function attachmentManager(game: IGame) {
targetEntity, bone,
offset.x, offset.y, offset.z,
rotation.x, rotation.y, rotation.z,
false, false, false, false, 2, true
true, false, false, false, 0, true
);
}

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@@ -129,6 +129,10 @@ namespace ReallifeGamemode.Database.Entities
public bool FreeSurgery { get; set; } = true;
public DateTime? LastTimeBoughtCannabisSeeds { get; set; }
public int CannabisSeedsBoughtToday { get; set; }
[NotMapped]
public Player Player
{

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,33 @@
using System;
using Microsoft.EntityFrameworkCore.Migrations;
namespace ReallifeGamemode.Database.Migrations
{
public partial class AddUserCannabisSeedBuyData : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AddColumn<int>(
name: "CannabisSeedsBoughtToday",
table: "Users",
nullable: false,
defaultValue: 0);
migrationBuilder.AddColumn<DateTime>(
name: "LastTimeBoughtCannabisSeeds",
table: "Users",
nullable: true);
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
name: "CannabisSeedsBoughtToday",
table: "Users");
migrationBuilder.DropColumn(
name: "LastTimeBoughtCannabisSeeds",
table: "Users");
}
}
}

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@@ -1456,6 +1456,9 @@ namespace ReallifeGamemode.Database.Migrations
b.Property<int?>("BusinessId")
.HasColumnType("int");
b.Property<int>("CannabisSeedsBoughtToday")
.HasColumnType("int");
b.Property<int?>("CharacterId")
.HasColumnType("int");
@@ -1505,6 +1508,9 @@ namespace ReallifeGamemode.Database.Migrations
b.Property<int?>("JobId")
.HasColumnType("int");
b.Property<DateTime?>("LastTimeBoughtCannabisSeeds")
.HasColumnType("datetime(6)");
b.Property<int>("LogUserId")
.HasColumnType("int");

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@@ -9,7 +9,7 @@ namespace ReallifeGamemode.Server
{
public abstract class BaseScript : Script
{
protected readonly ILogger logger;
protected static ILogger logger { get; private set; }
public BaseScript()
{

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@@ -47,6 +47,14 @@ namespace ReallifeGamemode.Server.Events
return;
}
if(player.HasData("IsCarryingPlant") || player.GetData<bool>("IsCarryingPlant"))
{
var currentModel = player.GetData<int>("HoldingCannabisPlant");
player.AddAttachment("CannabisPlantInHand" + currentModel, true);
player.ResetData("IsCarryingPlant");
}
using var dbContext = new DatabaseContext();
User user = player.GetUser(dbContext);

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@@ -41,6 +41,14 @@ namespace ReallifeGamemode.Server.Events
return;
}
if (player.HasData("IsCarryingPlant") || player.GetData<bool>("IsCarryingPlant"))
{
var currentModel = player.GetData<int>("HoldingCannabisPlant");
player.AddAttachment("CannabisPlantInHand" + currentModel, true);
player.ResetData("IsCarryingPlant");
}
var logEntry = new LoginLogoutLogEntry()
{
LoginLogout = false,

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@@ -21,6 +21,8 @@ using ReallifeGamemode.Server.Types;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Server.WeaponDeal;
using ReallifeGamemode.Server.Log;
using ReallifeGamemode.Server.Inventory.Items;
using Microsoft.EntityFrameworkCore;
using ReallifeGamemode.Server.Wanted;
/**
@@ -217,9 +219,61 @@ namespace ReallifeGamemode.Server.Events
[RemoteEvent("keyPress:E")]
public void KeyPressE(Player player)
{
if (!player.IsLoggedIn() || player.GetData<bool>("isDead") || player.IsInVehicle) return;
if (!player.IsLoggedIn() || player.GetData<bool>("isDead")) return;
var user = player.GetUser();
if (player.IsInVehicle
&& player.VehicleSeat == 0
&& player.Vehicle.Model == (uint)VehicleHash.Riot
&& (user.FactionId == 1 || user.FactionId == 3)
&& player.Position.DistanceTo(HanfManager.ASSERVATENKAMMER_POSITION) <= 3
/*&& player.IsDuty()*/)
{
using var dbContext = new DatabaseContext();
GTANetworkAPI.Vehicle veh = player.Vehicle;
ServerVehicle serverVehicle = veh.GetServerVehicle(dbContext);
List<VehicleItem> items = InventoryManager.GetVehicleItems(veh);
if (items.Count() == 0)
{
player.SendNotification("Der Riot ist leer");
return;
}
IIllegalItem cannabisItem = InventoryManager.GetItem<Cannabis>();
IIllegalItem cannabisSeedItem = InventoryManager.GetItem<CannabisSeeds>();
VehicleItem vehicleCannabisItem = items.Where(i => i.ItemId == cannabisItem.Id).FirstOrDefault();
VehicleItem vehicleCannabisSeedItem = items.Where(i => i.ItemId == cannabisSeedItem.Id).FirstOrDefault();
int cannabisAmount = vehicleCannabisItem?.Amount ?? 0;
int cannabisSeedAmount = vehicleCannabisSeedItem?.Amount ?? 0;
InventoryManager.RemoveVehicleItem(serverVehicle, vehicleCannabisItem, cannabisAmount, player);
InventoryManager.RemoveVehicleItem(serverVehicle, vehicleCannabisSeedItem, cannabisSeedAmount, player);
var price = cannabisSeedAmount * cannabisSeedItem.PriceForConfiscation + cannabisAmount * cannabisItem.PriceForConfiscation;
logger.LogInformation("Player {0} unloaded the riot truck with {1} cannabis and {2} cannabis seed and the faction got {3}", player.Name, cannabisAmount, cannabisSeedAmount, price);
var factions = dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == 1 || f.Id == 3);
foreach (var faction in factions)
{
faction.BankAccount.Balance += price;
}
player.SendNotification("~g~Der Riot wurde erfolgreich entladen");
dbContext.SaveChanges();
return;
}
if (player.IsInVehicle)
{
return;
}
if (player.HasData("nearATM"))
{
ATMManager.ShowAtmUi(player, player.GetData<int>("nearATM"));
@@ -245,6 +299,7 @@ namespace ReallifeGamemode.Server.Events
JailPoint nearestjailPoint = PositionManager.jailPoints.Find(s => s.Position.DistanceTo(player.Position) <= 1.5);
bool isNearCannabisSeedBuyPoint = HanfManager.IsPlayerNearSeedBuyPoint(player);
bool isNearJointManufacturerPoint = HanfManager.IsPlayerNearJointManufacturer(player);
bool isNearCannabisSellPoint = HanfManager.IsPlayerNearCannabisSellPoint(player);
if (user?.FactionId != null)
{
@@ -766,7 +821,7 @@ namespace ReallifeGamemode.Server.Events
if (isNearCannabisSeedBuyPoint)
{
player.TriggerEvent("SERVER:Hanf_BuySeed", HanfManager.SEED_PRICE);
HanfManager.ShowPlayerBuySeedMenu(player);
return;
}
@@ -775,6 +830,39 @@ namespace ReallifeGamemode.Server.Events
HanfManager.BuildJointsFromCannabis(player);
return;
}
if (isNearCannabisSellPoint)
{
HanfManager.PlayerSellCannabis(player);
return;
}
if (player.HasData("IsCarryingPlant") || player.GetData<bool>("IsCarryingPlant") && (user.FactionId == 3 || user.FactionId == 1) && player.IsDuty())
{
using var dbContext = new DatabaseContext();
FactionVehicle riot = dbContext.FactionVehicles.Where(f => f.Model == VehicleHash.Riot).ToList().Where(f => f.GetOwners().Contains(3)).FirstOrDefault();
if (riot == null)
{
return;
}
GTANetworkAPI.Vehicle riotVehicle = VehicleManager.GetVehicleFromServerVehicle(riot);
if (riotVehicle.Position.DistanceTo(player.Position) > 3)
{
return;
}
var currentModel = player.GetData<int>("HoldingCannabisPlant");
player.AddAttachment("CannabisPlantInHand" + currentModel, true);
player.ResetData("IsCarryingPlant");
var cannabisItem = InventoryManager.GetItem<Cannabis>();
var cannabisSeedsItem = InventoryManager.GetItem<CannabisSeeds>();
int itemIdToGive = currentModel == 3 ? cannabisItem.Id : cannabisSeedsItem.Id;
int amountToGive = currentModel == 3 ? new Random().Next(4, 10) + 1 : 1;
InventoryManager.AddItemToVehicleInventory(riotVehicle, itemIdToGive, amountToGive);
}
}
[RemoteEvent("keyPress:I")]

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@@ -1,17 +1,21 @@
using System;
using System.Linq;
using GTANetworkAPI;
using Microsoft.Extensions.Logging;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Types;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Server.WeaponDeal;
using ReallifeGamemode.Server.Log;
namespace ReallifeGamemode.Server.Events
{
public class Vehicle : Script
{
private static readonly ILogger logger = LogManager.GetLogger<Vehicle>();
[RemoteEvent("VehicleMenu_ToggleEngine")]
public void VehicleMenuToggleEngineEvent(Player player)
{
@@ -271,6 +275,8 @@ namespace ReallifeGamemode.Server.Events
sV.PositionZ = pos.Z;
sV.Heading = v.Heading;
logger.LogInformation("Player {0} parked the car {1} at x:{2}, y:{3}, z:{4}", player.Name, sV.Id, pos.X, pos.Y, pos.Z);
player.SendNotification("~g~Das Fahrzeug wurde geparkt.");

View File

@@ -0,0 +1,11 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace ReallifeGamemode.Server.Inventory.Interfaces
{
interface IIllegalItem : IItem
{
int PriceForConfiscation { get; }
}
}

View File

@@ -9,7 +9,7 @@ using ReallifeGamemode.Server.Inventory.Interfaces;
namespace ReallifeGamemode.Server.Inventory.Items
{
public class Cannabis : DropItem
public class Cannabis : DropItem, IIllegalItem
{
public override int Id => 108;
@@ -24,5 +24,9 @@ namespace ReallifeGamemode.Server.Inventory.Items
public override uint Object => 3076948544;
public override int Price => 0;
public override bool Legal => false;
public int PriceForConfiscation { get; } = 5;
}
}

View File

@@ -5,11 +5,12 @@ using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Inventory.Interfaces;
using ReallifeGamemode.Server.Managers;
namespace ReallifeGamemode.Server.Inventory.Items
{
public class CannabisSeeds : UseItem
public class CannabisSeeds : UseItem, IIllegalItem
{
public override int Id { get; } = 109;
public override string Name { get; } = "Cannabis Samen";
@@ -21,14 +22,15 @@ namespace ReallifeGamemode.Server.Inventory.Items
public override uint Object { get; }
public override bool RemoveWhenUsed { get; } = false;
public int PriceForConfiscation { get; } = 10;
public override bool Use(Player player, User user, DatabaseContext databaseContext)
{
if(!player.IsInVehicle)
if (!player.IsInVehicle)
{
HanfManager.StartCannabisPlanting(player);
}
return true;
}
}

View File

@@ -5,12 +5,16 @@ using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Inventory.Interfaces;
using ReallifeGamemode.Server.Util;
namespace ReallifeGamemode.Server.Inventory.Items
{
public class Joint : UseItem
public class Joint : UseItem, IIllegalItem
{
private static Dictionary<int, DateTime> lastJointUse = new Dictionary<int, DateTime>();
private static readonly TimeSpan _jointCooldown = TimeSpan.FromMinutes(10);
public override int Id { get; } = 110;
public override string Name { get; } = "Joint";
public override string Description { get; } = "stay high bis zum tod";
@@ -21,10 +25,33 @@ namespace ReallifeGamemode.Server.Inventory.Items
public override bool Legal => false;
public override bool RemoveWhenUsed => true;
public int PriceForConfiscation { get; } = 25;
public override bool Use(Player player, User user, DatabaseContext databaseContext)
{
if (!CanUserUseJoint(user))
{
player.TriggerEvent("Error", $"Versuche es nach {-1 * (int)((DateTime.Now - lastJointUse[user.Id]) - _jointCooldown).TotalSeconds} Sekunden erneut.");
return false;
}
player.SyncAnimation("jointUse");
player.ToggleInventory(InventoryToggleOption.HIDE);
int armorToSet = Math.Min(player.Armor + 25, 100);
player.SafeSetArmor(armorToSet);
lastJointUse[user.Id] = DateTime.Now;
return true;
}
private bool CanUserUseJoint(User user)
{
if(!lastJointUse.ContainsKey(user.Id))
{
return true;
}
return DateTime.Now - lastJointUse[user.Id] > _jointCooldown;
}
}
}

View File

@@ -4,6 +4,7 @@ using System.Linq;
using System.Text;
using System.Timers;
using GTANetworkAPI;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Logging;
using Newtonsoft.Json;
using ReallifeGamemode.Database.Entities;
@@ -12,6 +13,7 @@ using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Inventory.Interfaces;
using ReallifeGamemode.Server.Inventory.Items;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Server.Types;
using ReallifeGamemode.Server.Util;
namespace ReallifeGamemode.Server.Managers
@@ -23,10 +25,28 @@ namespace ReallifeGamemode.Server.Managers
/// </summary>
private readonly static List<Vector3> _seedsBuyPoints = new List<Vector3>();
private readonly static List<Vector3> _cannabisSellPoints = new List<Vector3>();
/// <summary>
/// Aktueller Samen-Preis
/// </summary>
public static int SEED_PRICE = 50;
public static int SEED_PRICE = 0;
private const int SEED_PRICE_MIN = 40;
private const int SEED_PRICE_MAX = 75;
/// <summary>
/// Aktueller Hanf-Verkaufspreis
/// </summary>
public static int CANNABIS_PRICE = 0;
private const int CANNABIS_PRICE_MIN = 50;
private const int CANNABIS_PRICE_MAX = 125;
/// <summary>
/// Wie viele Samen ein Spieler pro Tag maximal kaufen darf
/// </summary>
private const int MAX_SEEDS_PER_DAY = 50;
/// <summary>
/// Wie viele Joints man aus einem Cannabis bekommt
@@ -72,6 +92,8 @@ namespace ReallifeGamemode.Server.Managers
private static List<CannabisData> _currentCannabisData = new List<CannabisData>();
public static readonly Vector3 ASSERVATENKAMMER_POSITION = new Vector3(-5.45, -670.03, 32.33);
static HanfManager()
{
_manufacturerDoneTimer.Elapsed += ManufacturerDoneTimerCallback;
@@ -82,6 +104,12 @@ namespace ReallifeGamemode.Server.Managers
/// </summary>
public static void Load()
{
var priceRandom = new Random();
SEED_PRICE = priceRandom.Next(SEED_PRICE_MIN, SEED_PRICE_MAX + 1);
CANNABIS_PRICE = priceRandom.Next(CANNABIS_PRICE_MIN, CANNABIS_PRICE_MAX + 1);
logger.LogInformation("Generated hanf prices: seed = {0}, cannabis = {1}", SEED_PRICE, CANNABIS_PRICE);
_seedsBuyPoints.Add(new Vector3(-30.21876, -585.3222, 17.917326));
_seedsBuyPoints.Add(new Vector3(-680.89386, -634.6783, 25.29923));
_seedsBuyPoints.Add(new Vector3(-1310.743, -608.9064, 29.382874));
@@ -92,17 +120,58 @@ namespace ReallifeGamemode.Server.Managers
foreach (Vector3 buyPoint in _seedsBuyPoints)
{
colShape = NAPI.ColShape.CreateSphereColShape(buyPoint, 20.0f);
colShape = NAPI.ColShape.CreateSphereColShape(buyPoint, 10.0f);
colShape.OnEntityEnterColShape += OnSeedBuyRangeColShapeEnter;
}
UpdateHanfWorldData(new DatabaseContext());
_cannabisSellPoints.Add(new Vector3(2220.04, 5614.24, 54.72));
_cannabisSellPoints.Add(new Vector3(201.77, 2442.06, 60.45));
_cannabisSellPoints.Add(new Vector3(155.87, -3103.26, 7.03));
foreach (Vector3 sellPoint in _cannabisSellPoints)
{
colShape = NAPI.ColShape.CreateSphereColShape(sellPoint, 10.0f);
colShape.OnEntityEnterColShape += OnCannabisSellRangeColShapeEnter;
}
NAPI.Marker.CreateMarker(GTANetworkAPI.MarkerType.VerticalCylinder, ASSERVATENKAMMER_POSITION.Subtract(new Vector3(0, 0, 3.0)), new Vector3(), new Vector3(), 3.0f, Colors.White);
NAPI.TextLabel.CreateTextLabel("Asservatenkammer~n~Drücke ~y~E, um den ~y~Riot~s~ zu entladen", ASSERVATENKAMMER_POSITION, 10.0f, 10.0f, 0, Colors.White);
using var dbContext = new DatabaseContext();
HarvestRottenPlants(dbContext);
UpdateHanfWorldData(dbContext);
Timer updateHanfDataTimer = new Timer(TimeSpan.FromMinutes(1).TotalMilliseconds);
updateHanfDataTimer.Elapsed += UpdateHanfDataTimer_Elapsed;
updateHanfDataTimer.Start();
}
private static void OnCannabisSellRangeColShapeEnter(ColShape colShape, Player player)
{
if (!player.IsLoggedIn())
{
return;
}
var user = player.GetUser();
if (user?.Faction?.StateOwned == true)
{
return;
}
ChatService.SendMessage(player, $"Fremder sagt: Pssst.. Hier kannst du dein Brokkoli loswerden.");
}
private static void HarvestRottenPlants(DatabaseContext dbContext)
{
var rottenPlants = dbContext.CannabisPlants.Where(p => EF.Functions.DateDiffHour(p.PlantDate, DateTime.Now) > MAX_PLANT_TIME.TotalHours);
foreach (var plant in rottenPlants)
{
plant.Harvested = true;
}
dbContext.SaveChanges();
}
private static void UpdateHanfDataTimer_Elapsed(object sender, ElapsedEventArgs e)
{
using var dbContext = new DatabaseContext();
@@ -148,7 +217,7 @@ namespace ReallifeGamemode.Server.Managers
var user = player.GetUser(dbContext);
if (user.Faction?.StateOwned ?? false)
{
player.SendNotification("~r~Du darfst keine Hanfsamen einfplanzen");
player.SendNotification("~r~Du darfst keine Hanfsamen einpflanzen");
return;
}
@@ -220,7 +289,7 @@ namespace ReallifeGamemode.Server.Managers
public async static void UpdateHanfForPlayer(Player player, List<CannabisData> cannabisData = null)
{
cannabisData ??= _currentCannabisData;
var x = await NAPI.Task.WaitForMainThread();
await NAPI.Task.WaitForMainThread();
player.TriggerEvent("SERVER:Hanf_UpdateHanfData", JsonConvert.SerializeObject(cannabisData));
}
@@ -235,6 +304,12 @@ namespace ReallifeGamemode.Server.Managers
using var dbContext = new DatabaseContext();
var user = player.GetUser(dbContext);
if (amount > GetAmountOfCannabisSeedsPlayerCanBuyToday(user))
{
player.SendNotification("~r~Du kannst heute nicht mehr so viele Samen kaufen");
return;
}
IItem seedItem = InventoryManager.GetItem<CannabisSeeds>();
var newAmount = seedItem.Gewicht * amount;
@@ -254,6 +329,16 @@ namespace ReallifeGamemode.Server.Managers
logger.LogInformation("Player {0} bought {1} cannabis seeds for {2} dollars (price per seed: {3})", player.Name, amount, price, SEED_PRICE); // <-- WICHTIG LOGS
if (user.LastTimeBoughtCannabisSeeds == null || user.LastTimeBoughtCannabisSeeds.Value.Date != DateTime.Now.Date)
{
user.CannabisSeedsBoughtToday = amount;
}
else
{
user.CannabisSeedsBoughtToday += amount;
}
user.LastTimeBoughtCannabisSeeds = DateTime.Now;
user.Handmoney -= price;
dbContext.SaveChanges();
@@ -263,7 +348,7 @@ namespace ReallifeGamemode.Server.Managers
}
[RemoteEvent("CLIENT:Hanf_HarvestHanf")]
public void HanfManagerHarvestHanf(Player player, long hanfId)
public async void HanfManagerHarvestHanf(Player player, long hanfId)
{
if (!player.IsLoggedIn())
{
@@ -273,15 +358,10 @@ namespace ReallifeGamemode.Server.Managers
using var dbContext = new DatabaseContext();
User user = player.GetUser(dbContext);
CannabisPlant plant = dbContext.CannabisPlants.Find(hanfId);
CannabisPlant plant = dbContext.CannabisPlants.Include(p => p.PlantedBy).Where(p => p.Id == hanfId).FirstOrDefault();
if (plant == null)
{
logger.LogError("Player {0} tried to harvest cannabis plant {1} but it was not found in database", player.Name, hanfId);
}
if (user.Faction?.StateOwned == true && !(user.FactionId == 3 && player.IsDuty()))
{
player.SendNotification("~r~Du kannst kein Hanf ernten");
return;
}
@@ -290,10 +370,32 @@ namespace ReallifeGamemode.Server.Managers
return;
}
plant.Harvested = true;
if (user.FactionId != 3) // Zivi / Gangmember erntet ab
if (player.IsAdminDuty() && player.IsTSupport() && user.IsAdmin(AdminLevel.ADMIN))
{
player.SendNotification($"Du hast die Hanf-Pflanze von ~y~{plant.PlantedBy.Name}~s~ entfernt");
plant.Harvested = true;
dbContext.SaveChanges();
UpdateHanfWorldData(dbContext);
return;
}
if (user.Faction?.StateOwned == true)
{
if (!((user.FactionId == 1 || user.FactionId == 3) && player.IsDuty()))
{
player.SendNotification("~r~Du kannst kein Hanf ernten");
return;
}
}
//player.SyncAnimation(new[] { "harvestPlantEnter", "harvestPlant", "harvestPlantExit" }.ToList());
//player.SyncAnimation("harvestPlant");
//player.AddAttachment("shovel", false);
if (user.FactionId != 3 && user.FactionId != 1) // Zivi / Gangmember erntet ab
{
player.SyncAnimation("harvestPlant");
plant.Harvested = true;
bool isPlantRotten = DateTime.Now - plant.PlantDate > MAX_PLANT_TIME;
if (isPlantRotten)
{
@@ -305,7 +407,7 @@ namespace ReallifeGamemode.Server.Managers
if (!isPlantReadyToHarvest) // Wenn die Pflanze noch nicht ausgewachsen ist
{
bool getSeedBack = _random.Next(0, 2) == 1; // 50% Chance
if(getSeedBack)
if (getSeedBack)
{
IItem cannabisSeedItem = InventoryManager.GetItem<CannabisSeeds>();
InventoryManager.AddItemToInventory(player, cannabisSeedItem.Id, 1);
@@ -340,15 +442,32 @@ namespace ReallifeGamemode.Server.Managers
}
}
}
else // FIB erntet ab
else // FIB / LSPD erntet ab
{
if (!(player.HasData("IsCarryingPlant") || player.GetData<bool>("IsCarryingPlant")))
{
player.SetData("IsCarryingPlant", true);
player.SendNotification($"Du hast eine Pflanze von ~y~{plant.PlantedBy.Name}~s~ ausgegraben");
player.SyncAnimation("harvestPlant");
plant.Harvested = true;
var modelToGet = await player.TriggerProcedure("SERVER:Hanf_GetModelToGivePlayer", plant.Id);
player.SetData("HoldingCannabisPlant", modelToGet);
player.AddAttachment("CannabisPlantInHand" + modelToGet, false);
}
}
dbContext.SaveChanges();
UpdateHanfWorldData(dbContext);
}
internal static bool IsPlayerNearCannabisSellPoint(Player player)
{
return _cannabisSellPoints.Any(p => p.DistanceTo(player.Position) <= 3);
}
internal static void BuildJointsFromCannabis(Player player)
{
if (player.HasAnimation(_manufacturerAnim) || _manufacturerCurrentlyUsed)
@@ -396,5 +515,105 @@ namespace ReallifeGamemode.Server.Managers
_manufacturerDoneTimer.Stop();
_manufacturerCurrentlyUsed = false;
}
[RemoteEvent("CLIENT:Hanf_FinishDiggingAnimation")]
public void HanfManagerFinishDiggingAnimation(Player player)
{
player.AddAttachment("shovel", true);
}
private static int GetAmountOfCannabisSeedsPlayerCanBuyToday(User user)
{
if (user.LastTimeBoughtCannabisSeeds == null)
{
return MAX_SEEDS_PER_DAY;
}
if (user.LastTimeBoughtCannabisSeeds.Value.Date != DateTime.Now.Date)
{
return MAX_SEEDS_PER_DAY;
}
return MAX_SEEDS_PER_DAY - user.CannabisSeedsBoughtToday;
}
internal static void ShowPlayerBuySeedMenu(Player player)
{
var user = player.GetUser();
if (user.Faction?.StateOwned == true)
{
return;
}
var seedsUserCanBuy = GetAmountOfCannabisSeedsPlayerCanBuyToday(user);
if (seedsUserCanBuy == 0)
{
player.SendNotification("~r~Du kannst heute keine Samen mehr kaufen");
return;
}
player.TriggerEvent("SERVER:Hanf_BuySeed", seedsUserCanBuy, SEED_PRICE);
}
internal static void PlayerSellCannabis(Player player)
{
if (!player.IsLoggedIn())
{
return;
}
using var dbContext = new DatabaseContext();
var user = player.GetUser(dbContext);
if (user.Faction?.StateOwned == true)
{
return;
}
List<UserItem> items = InventoryManager.GetUserItems(player, dbContext);
IItem cannabisItem = InventoryManager.GetItem<Cannabis>();
var cannabisAmount = items.Where(i => i.ItemId == cannabisItem.Id).FirstOrDefault()?.Amount ?? 0;
if (cannabisAmount == 0)
{
player.SendNotification("~r~Du hast kein Cannabis dabei");
return;
}
player.TriggerEvent("SERVER:Hanf_SellCannabisMenu", cannabisAmount, CANNABIS_PRICE);
}
[RemoteEvent("CLIENT:Hanf_SellCannabis")]
public void HanfManagerSellCannabis(Player player, int amount)
{
if (!player.IsLoggedIn())
{
return;
}
using var dbContext = new DatabaseContext();
var user = player.GetUser(dbContext);
List<UserItem> items = InventoryManager.GetUserItems(player, dbContext);
IItem cannabisItem = InventoryManager.GetItem<Cannabis>();
var cannabisUserItem = items.Where(i => i.ItemId == cannabisItem.Id).FirstOrDefault();
var cannabisAmount = cannabisUserItem?.Amount ?? 0;
if (cannabisAmount < amount)
{
player.SendNotification("~r~Du hast nicht so viel Cannabis dabei");
return;
}
var price = amount * CANNABIS_PRICE;
user.Handmoney += price;
InventoryManager.RemoveUserItem(user, cannabisUserItem, amount);
logger.LogInformation("Player {0} sold {1} cannabis to the server for {2} dollars", player.Name, amount, price);
player.SendNotification($"Du hast ~g~{amount} Hanfblüten~s~ für ~g~{price.ToMoneyString()}~s~ verkauft");
}
}
}

View File

@@ -18,6 +18,7 @@ using ReallifeGamemode.Server.Core.API;
using ReallifeGamemode.Server.Factions.Medic;
using Microsoft.Extensions.Logging;
using ReallifeGamemode.Server.Log;
using ReallifeGamemode.Server.Inventory.Interfaces;
/**
* @overview Life of German Reallife - Managers Interaction (InteractionManager.cs)
@@ -758,6 +759,150 @@ namespace ReallifeGamemode.Server.Managers
}
}
[RemoteEvent("CLIENT:InteractionMenu_LSPD_FriskUser")]
public void InteractionMenuLspdFriskUser(Player player, string name)
{
if (!player.IsLoggedIn())
{
return;
}
Player target = PlayerService.GetPlayerByNameOrId(name);
if (!target.IsLoggedIn())
{
ChatService.PlayerNotFound(player);
return;
}
using var dbContext = new DatabaseContext();
var user = player.GetUser(dbContext);
if ((user.FactionId != 1 && user.FactionId != 3) || !player.IsDuty())
{
return;
}
if (player.Position.DistanceTo(target.Position) > 5)
{
player.SendNotification("~r~Der Spieler ist nicht in deiner Nähe");
return;
}
var targetUser = target.GetUser(dbContext);
var targetItems = InventoryManager.GetUserItems(target, dbContext);
List<string> illItemsList = new List<string>();
bool illegalItemsFound = false;
var price = 0;
foreach (var targetItem in targetItems)
{
IItem item = InventoryManager.GetItemById(targetItem.ItemId);
if (!item.Legal)
{
illItemsList.Add($"{targetItem.Amount}x {item.Name}");
InventoryManager.RemoveUserItem(targetUser, targetItem, targetItem.Amount);
illegalItemsFound = true;
price += ((IIllegalItem)item).PriceForConfiscation * targetItem.Amount;
logger.LogInformation("Player {0} confiscated the illegal item {1} ({2}, amount: {3}) from player {4}", player.Name, item.Name, item.Id, targetItem.Amount, target.Name);
}
}
if (!illegalItemsFound)
{
player.SendNotification("~g~Der Spieler hat keine illegalen Gegenstände dabei");
return;
}
logger.LogInformation("executive factions got {0} dollars from the confiscation", price);
var factions = dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == 1 || f.Id == 3);
foreach (var faction in factions)
{
faction.BankAccount.Balance += price;
}
dbContext.SaveChanges();
string illItemsStr = "~y~" + string.Join("~s~,~y~ ", illItemsList) + "~s~";
ChatService.SendMessage(player, $"Du hast ~y~{target.Name}~s~ folgende Gegenstände abgenommen: {illItemsStr}");
ChatService.SendMessage(target, $"~y~{player.Name}~s~ hat die folgende Gegenstände abgenommen: {illItemsStr}");
}
[RemoteEvent("CLIENT:InteractionMenu_LSPD_FriskVehicle")]
public void InteractionMenuLspdFriskVehicle(Player player)
{
if (!player.IsLoggedIn())
{
return;
}
using var dbContext = new DatabaseContext();
var user = player.GetUser(dbContext);
if ((user.FactionId != 1 && user.FactionId != 3) || !player.IsDuty())
{
return;
}
var vehicle = NAPI.Pools.GetAllVehicles().Where(v => v.Position.DistanceTo(player.Position) <= 5).OrderBy(v => v.Position.DistanceTo(player.Position)).FirstOrDefault();
if (vehicle == null)
{
player.SendNotification("~r~Es befindet sich kein Fahrzeug in deiner Nähe");
return;
}
ServerVehicle serverVehicle = vehicle.GetServerVehicle(dbContext);
if (serverVehicle == null)
{
player.SendNotification("~r~Dieses Fahrzeug kann nicht durchsucht werden");
return;
}
if (VehicleStreaming.GetLockState(vehicle) || serverVehicle.Locked)
{
player.SendNotification("~r~Dieses Fahrzeug ist abgeschlossen");
return;
}
var targetItems = InventoryManager.GetVehicleItems(vehicle);
List<string> illItemsList = new List<string>();
bool illegalItemsFound = false;
var price = 0;
foreach (var targetItem in targetItems)
{
IItem item = InventoryManager.GetItemById(targetItem.ItemId);
if (!item.Legal)
{
illItemsList.Add($"{targetItem.Amount}x {item.Name}");
InventoryManager.RemoveVehicleItem(serverVehicle, targetItem, targetItem.Amount, null);
illegalItemsFound = true;
price += ((IIllegalItem)item).PriceForConfiscation * targetItem.Amount;
logger.LogInformation("Player {0} confiscated the illegal item {1} ({2}, amount: {3}) from vehicle {4}", player.Name, item.Name, item.Id, targetItem.Amount, serverVehicle.Id);
}
}
if (!illegalItemsFound)
{
player.SendNotification("~g~Im Kofferraum sind keine illegalen Gegenstände");
return;
}
logger.LogInformation("executive factions got {0} dollars from the confiscation", price);
var factions = dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == 1 || f.Id == 3);
foreach (var faction in factions)
{
faction.BankAccount.Balance += price;
}
dbContext.SaveChanges();
string illItemsStr = "~y~" + string.Join("~s~,~y~ ", illItemsList) + "~s~";
ChatService.SendInRange(player.Position, 20, $"{player.Name} hat aus dem Kofferraum folgende Gegenstände beschlagnahmt: {illItemsStr}");
}
[RemoteEvent("CLIENT:InteractionMenu_Pay")]
public void InteractionMenu_Pay(Player player, string jsonNameOrId, string stringAmount)
{

View File

@@ -47,7 +47,7 @@ namespace ReallifeGamemode.Server.Managers
public int Amount;
public int ItemId;
public int Weight;
public Vehicle vehicle;
public ushort vehicle;
}
public static void SetBackpackItems(Player player)
@@ -75,9 +75,9 @@ namespace ReallifeGamemode.Server.Managers
player.SetSharedData("backpackItems", JsonConvert.SerializeObject(backpackItems[player].ToArray()));
}
internal static IItem GetItem<T>() where T : IItem
internal static T GetItem<T>() where T : IItem
{
return itemList.Where(i => i.GetType() == typeof(T)).First();
return (T)itemList.Where(i => i.GetType() == typeof(T)).First();
}
[RemoteEvent("CLIENT:getVehicleInventory")]
@@ -86,7 +86,9 @@ namespace ReallifeGamemode.Server.Managers
if (player.IsInVehicle)
{
player.TriggerEvent("Error", "Du kannst deinen Kofferraum gerade nicht öffnen.");
return;
}
Vehicle veh = NAPI.Pools.GetAllVehicles()
.ToList()
.Where(v => v.Position.DistanceTo(player.Position) <= 4)
@@ -131,7 +133,7 @@ namespace ReallifeGamemode.Server.Managers
Amount = i.Amount,
ItemId = i.ItemId,
Weight = GetVehicleInventoryWeight(veh),
vehicle = veh,
vehicle = veh.Handle.Value,
};
vehicleItems[player].Add(newItem);
}
@@ -197,6 +199,10 @@ namespace ReallifeGamemode.Server.Managers
public static void RemoveVehicleItem(ServerVehicle sVeh, VehicleItem item, int amount, Player player)
{
if (item == null)
{
return;
}
using (var dbContext = new DatabaseContext())
{
var vehicleItem = dbContext.VehicleItems.FirstOrDefault(i => i.Id == item.Id);
@@ -327,20 +333,29 @@ namespace ReallifeGamemode.Server.Managers
using (var context = new DatabaseContext())
{
User user = player.GetUser(context);
if (!vehicleItems.ContainsKey(player))
vehicleItems.Add(player, new List<InventoryItem>());
Vehicle veh = null;
if (vehicleItems[player].Count != 0)
veh = vehicleItems[player].FirstOrDefault().vehicle;
veh = new NetHandle(vehicleItems[player].FirstOrDefault().vehicle, EntityType.Vehicle).Entity<Vehicle>();
ServerVehicle serverVehicle = VehicleManager.GetServerVehicleFromVehicle(veh, context);
VehicleItem vehItem = context.VehicleItems.Where(v => v.VehicleId == serverVehicle.Id && v.ItemId == itemID).FirstOrDefault();
if (vehItem == null)
{
player.TriggerEvent("Error", "Transfer nicht möglich.");
return;
}
if (serverVehicle is FactionVehicle factionVehicle)
{
IItem item = GetItemById(itemID);
if (factionVehicle.Model == VehicleHash.Riot && user.Faction?.StateOwned == true)
{
player.TriggerEvent("Error", "Transfer nicht möglich.");
return;
}
}
RemoveVehicleItem(serverVehicle, vehItem, itemAmount, player);
SetVehicleItems(player);