Change primary Ammo from 300 to 500

Change secondary Ammo form 100 to 250
This commit is contained in:
2021-04-11 00:51:26 +02:00
parent b594cda373
commit 6492ec362f

View File

@@ -81,11 +81,10 @@ namespace ReallifeGamemode.Server.Events
melee = NAPI.Util.GetHashKey($"weapon_{meleeModel}"); melee = NAPI.Util.GetHashKey($"weapon_{meleeModel}");
} }
client.GiveWeapon((WeaponHash)primary, 300); client.GiveWeapon((WeaponHash)primary, 500);
client.GiveWeapon((WeaponHash)secondary, 100); client.GiveWeapon((WeaponHash)secondary, 250);
client.GiveWeapon((WeaponHash)melee, 1); client.GiveWeapon((WeaponHash)melee, 1);
if (!uint.TryParse(specialModel, out uint special)) if (!uint.TryParse(specialModel, out uint special))
{ {
if (specialModel.Contains("mk2") && !specialModel.Contains("_mk2")) specialModel = specialModel.Replace("mk2", "_mk2"); if (specialModel.Contains("mk2") && !specialModel.Contains("_mk2")) specialModel = specialModel.Replace("mk2", "_mk2");