fix jailtime
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@@ -89,13 +89,13 @@ namespace ReallifeGamemode.Server.Wanted
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int timeMinutes = 0;
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if (((int)(client.GetUser().JailTime / 60)) <= 1 && client.GetUser().JailTime != 0)
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if (((int)(client.GetUser().jailTime / 60)) <= 1 && client.GetUser().jailTime != 0)
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{
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timeMinutes = 1;
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}
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else
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{
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timeMinutes = (int)(client.GetUser().JailTime / 60);
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timeMinutes = (int)(client.GetUser().jailTime / 60);
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}
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client.TriggerEvent("jailTime", JsonConvert.SerializeObject(timeMinutes));
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