renamed important file
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@@ -37,9 +37,9 @@ namespace ReallifeGamemode.Server.Events
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NAPI.Util.ConsoleOutput(player.Name + " Timeoutet");
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NAPI.Util.ConsoleOutput(player.Name + " Timeoutet");
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}
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}
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if (UserHelper.dutyAdmins.Contains(player))
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if (GlobalHelper.dutyAdmins.Contains(player))
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{
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{
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UserHelper.dutyAdmins.Remove(player);
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GlobalHelper.dutyAdmins.Remove(player);
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}
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}
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JobBase job = JobManager.GetJob(player.GetUser().JobId ?? -1);
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JobBase job = JobManager.GetJob(player.GetUser().JobId ?? -1);
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@@ -174,13 +174,13 @@ namespace ReallifeGamemode.Server.Report
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return;
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return;
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}
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}
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}
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}
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if (UserHelper.dutyAdmins.Count == 0)
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if (GlobalHelper.dutyAdmins.Count == 0)
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{
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{
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ChatService.SendMessage(user, "!{#addc8d}Momentan ist kein Administrator verfügbar");
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ChatService.SendMessage(user, "!{#addc8d}Momentan ist kein Administrator verfügbar");
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return;
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return;
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}
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}
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ChatService.SendMessage(user, "!{#addc8d}Dein Ticket wurde abgeschickt");
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ChatService.SendMessage(user, "!{#addc8d}Dein Ticket wurde abgeschickt");
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ChatService.SendMessage(user, "!{#addc8d}Momentan sind " + UserHelper.dutyAdmins.Count + " Admins verfügbar");
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ChatService.SendMessage(user, "!{#addc8d}Momentan sind " + GlobalHelper.dutyAdmins.Count + " Admins verfügbar");
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ChatService.BroadcastDutyAdmin("!{#008fff}[TICKET]!{#FFFFFF} Eingehendes Ticket von~r~ " + user.Name + " (" + user.Handle.Value + ")~w~: " + text + " (Benutze /showtickets)");
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ChatService.BroadcastDutyAdmin("!{#008fff}[TICKET]!{#FFFFFF} Eingehendes Ticket von~r~ " + user.Name + " (" + user.Handle.Value + ")~w~: " + text + " (Benutze /showtickets)");
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ReportManage ticket = new ReportManage(user.Name, text);
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ReportManage ticket = new ReportManage(user.Name, text);
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listReports.Add(ticket);
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listReports.Add(ticket);
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@@ -88,7 +88,7 @@ namespace ReallifeGamemode.Server.Services
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}
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}
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public static void BroadcastDutyAdmin(string message)
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public static void BroadcastDutyAdmin(string message)
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{
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{
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foreach (Client admin in UserHelper.dutyAdmins)
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foreach (Client admin in GlobalHelper.dutyAdmins)
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{
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{
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ChatService.SendMessage(admin, message);
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ChatService.SendMessage(admin, message);
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}
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}
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@@ -6,7 +6,7 @@ using GTANetworkAPI;
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namespace ReallifeGamemode.Server.Util
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namespace ReallifeGamemode.Server.Util
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{
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{
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public static class UserHelper
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public static class GlobalHelper
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{
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{
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public static List<Client> dutyAdmins = new List<Client>();
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public static List<Client> dutyAdmins = new List<Client>();
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}
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}
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