Fix merge conflicts
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@@ -37,6 +37,7 @@ mp.events.add("onPlayerRevived", () => {
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isDeath = false;
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mp.gui.chat.activate(true);
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mp.game.gameplay.setFadeOutAfterDeath(false);
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mp.game.graphics.setStreamedTextureDictAsNoLongerNeeded("Mptattoos");
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});
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mp.events.add("respawnDeathPlayer", () => {
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@@ -44,6 +45,7 @@ mp.events.add("respawnDeathPlayer", () => {
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mp.gui.chat.activate(true);
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mp.game.gameplay.setFadeOutAfterDeath(false);
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mp.events.callRemote('RespawnPlayerAtHospital');
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mp.game.graphics.setStreamedTextureDictAsNoLongerNeeded("Mptattoos");
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});
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mp.events.add("updateDutyMedics", (count) => {
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