Added /lc (Leader Chat)
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@@ -183,5 +183,21 @@ namespace reallife_gamemode.Server.Commands
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}
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}
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[Command("lc", "~m~Benutzung: ~s~/lc [Nachricht]", GreedyArg = true)]
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public void CmdFactionLc(Client player, string message)
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{
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if (player.GetUser()?.FactionId == null || player.GetUser().FactionLeader == false)
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{
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ChatService.NotAuthorized(player);
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return;
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}
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string broadcastMsg = "~y~[" + player.GetUser().GetFaction().Name + "] " + player.Name + ": " + message;
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NAPI.Pools.GetAllPlayers().ForEach(p =>
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{
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if (p.GetUser()?.FactionLeader ?? false) p.SendChatMessage(broadcastMsg);
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});
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}
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}
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}
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