Improved color code prohibition

This commit is contained in:
hydrant
2018-12-03 18:37:11 +01:00
parent bcf6c2b8ff
commit 91eddfc580
3 changed files with 10 additions and 10 deletions

View File

@@ -33,7 +33,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
message = Regex.Replace(message, "(!{(.*)})", "");
message = Regex.Replace(message, "(~[a-zA-Z]~{1})|(!{(.*)})", "");
string broadcastMessage = "!{02FCFF}** " + player.GetUser().GetFactionRank().RankName + " " + player.Name + ": " + message + " )) **";
ChatService.BroadcastFaction(broadcastMessage, f);
@@ -49,7 +49,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
message = Regex.Replace(message, "(!{(.*)})", "");
message = Regex.Replace(message, "(~[a-zA-Z]~{1})|(!{(.*)})", "");
string broadcastMessage = "!{33AA33}** " + player.GetUser().GetFactionRank().RankName + " " + player.Name + ": " + message + ", over **";
ChatService.BroadcastFaction(broadcastMessage, f);
@@ -65,7 +65,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
message = Regex.Replace(message, "(!{(.*)})", "");
message = Regex.Replace(message, "(~[a-zA-Z]~{1})|(!{(.*)})", "");
string broadcastMessage = "!{CC3333}** " + player.GetUser().GetFactionRank().RankName + " " + player.Name + ": " + message + ", over **";
using (var context = new DatabaseContext())
@@ -203,7 +203,7 @@ namespace reallife_gamemode.Server.Commands
return;
}
message = Regex.Replace(message, "(!{(.*)})", "");
message = Regex.Replace(message, "(~[a-zA-Z]~{1})|(!{(.*)})", "");
string broadcastMsg = "~y~[" + player.GetUser().GetFaction().Name + "] " + player.Name + ": " + message;
@@ -264,7 +264,7 @@ namespace reallife_gamemode.Server.Commands
player.SendNotification("Du hast~g~" + target.Name + " ~s~geheilt.", false);
}
#endregion
#region Global Fraktions Commands
#region Global Fraktions Commands
[Command("duty", "~m~Benutzung: ~s~/duty")]
public void CmdFactionDuty(Client player)
{