Continue Ammunation

This commit is contained in:
VegaZ
2021-04-13 23:56:24 +02:00
parent 1f00619366
commit 98b5dc03f7
12 changed files with 2207 additions and 11 deletions

View File

@@ -1519,6 +1519,30 @@ namespace ReallifeGamemode.Database.Migrations
b.ToTable("UserItems");
});
modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserWeapon", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("int");
b.Property<int>("Ammo")
.HasColumnType("int");
b.Property<int>("UserId")
.HasColumnType("int");
b.Property<int>("WeaponId")
.HasColumnType("int");
b.HasKey("Id");
b.HasIndex("UserId");
b.HasIndex("WeaponId");
b.ToTable("UserWeapons");
});
modelBuilder.Entity("ReallifeGamemode.Database.Entities.VehicleItem", b =>
{
b.Property<int>("Id")
@@ -1567,6 +1591,48 @@ namespace ReallifeGamemode.Database.Migrations
b.ToTable("VehicleMods");
});
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Weapon", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("int");
b.Property<int>("Ammo")
.HasColumnType("int");
b.Property<int>("CategoryId")
.HasColumnType("int");
b.Property<float>("Price")
.HasColumnType("float");
b.Property<int>("SlotID")
.HasColumnType("int");
b.Property<string>("WeaponModel")
.HasColumnType("longtext CHARACTER SET utf8mb4");
b.HasKey("Id");
b.HasIndex("CategoryId");
b.ToTable("Weapons");
});
modelBuilder.Entity("ReallifeGamemode.Database.Entities.WeaponCategory", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd()
.HasColumnType("int");
b.Property<string>("Category")
.HasColumnType("longtext CHARACTER SET utf8mb4");
b.HasKey("Id");
b.ToTable("WeaponCategories");
});
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Whitelist", b =>
{
b.Property<int>("Id")
@@ -1844,6 +1910,21 @@ namespace ReallifeGamemode.Database.Migrations
.IsRequired();
});
modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserWeapon", b =>
{
b.HasOne("ReallifeGamemode.Database.Entities.User", "User")
.WithMany()
.HasForeignKey("UserId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
b.HasOne("ReallifeGamemode.Database.Entities.Weapon", "Weapon")
.WithMany()
.HasForeignKey("WeaponId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
});
modelBuilder.Entity("ReallifeGamemode.Database.Entities.VehicleItem", b =>
{
b.HasOne("ReallifeGamemode.Database.Entities.ServerVehicle", "Vehicle")
@@ -1862,6 +1943,15 @@ namespace ReallifeGamemode.Database.Migrations
.IsRequired();
});
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Weapon", b =>
{
b.HasOne("ReallifeGamemode.Database.Entities.WeaponCategory", "WeaponCategory")
.WithMany()
.HasForeignKey("CategoryId")
.OnDelete(DeleteBehavior.Cascade)
.IsRequired();
});
modelBuilder.Entity("ReallifeGamemode.Database.Entities.GroupVehicle", b =>
{
b.HasOne("ReallifeGamemode.Database.Entities.Group", "Group")