Fixed FactionIDs
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@@ -30,12 +30,12 @@ namespace ReallifeGamemode.Server.Managers
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DutyPoint dutyPointFIB = new DutyPoint()
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DutyPoint dutyPointFIB = new DutyPoint()
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{
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{
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Position = new Vector3(109.5706, -745.2126, 242.1521),
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Position = new Vector3(109.5706, -745.2126, 242.1521),
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FactionId = 1
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FactionId = 3
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};
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};
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DutyPoint dutyPointLSED = new DutyPoint()
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DutyPoint dutyPointLSED = new DutyPoint()
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{
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{
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Position = new Vector3(1152.181, -1527.95, 34.8434),
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Position = new Vector3(1152.181, -1527.95, 34.8434),
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FactionId = 1
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FactionId = 2
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};
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};
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DutyPoints.Add(dutyPointLSPD);
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DutyPoints.Add(dutyPointLSPD);
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@@ -58,7 +58,7 @@ namespace ReallifeGamemode.Server.Managers
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WeaponPoint weaponPointFIB = new WeaponPoint()
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WeaponPoint weaponPointFIB = new WeaponPoint()
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{
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{
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Position = new Vector3(119.6835, -729.3273, 242.1519),
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Position = new Vector3(119.6835, -729.3273, 242.1519),
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FactionId = 1
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FactionId = 3
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};
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};
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WeaponPoint weaponPointBallas = new WeaponPoint()
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WeaponPoint weaponPointBallas = new WeaponPoint()
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{
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{
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