test
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@@ -63,11 +63,11 @@ export default function animationSync() {
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mp.players.exists(player) && 0 !== player.handle && player.taskPlayAnim(animDict, animName, 8, 1, duration, parseInt(flag), 0, !1, !1, !1)
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mp.players.exists(player) && 0 !== player.handle && player.taskPlayAnim(animDict, animName, 8, 1, duration, parseInt(flag), 0, !1, !1, !1)
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});
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});
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if (player == mp.players.local) { //block player from using LMB to attack
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if (player == mp.players.local) { //block player from using LMB to attack
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mp.game.controls.disableControlAction(32, 24, true);
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mp.game.controls.disableControlAction(0, 24, true);
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mp.game.controls.disableControlAction(32, 140, true);
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mp.game.controls.disableControlAction(0, 140, true);
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mp.game.controls.disableControlAction(32, 141, true);
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mp.game.controls.disableControlAction(0, 141, true);
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mp.game.controls.disableControlAction(32, 142, true);
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mp.game.controls.disableControlAction(0, 142, true);
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mp.game.controls.disableControlAction(32, 257, true);
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mp.game.controls.disableControlAction(0, 257, true);
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}
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}
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}
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}
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});
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});
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@@ -77,11 +77,11 @@ export default function animationSync() {
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entity.clearTasksImmediately();
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entity.clearTasksImmediately();
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if (entity == mp.players.local) { //allow player using LMB to attack
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if (entity == mp.players.local) { //allow player using LMB to attack
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mp.game.controls.disableControlAction(32, 24, false);
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mp.game.controls.disableControlAction(0, 24, false);
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mp.game.controls.disableControlAction(32, 140, false);
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mp.game.controls.disableControlAction(0, 140, false);
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mp.game.controls.disableControlAction(32, 141, false);
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mp.game.controls.disableControlAction(0, 141, false);
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mp.game.controls.disableControlAction(32, 142, false);
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mp.game.controls.disableControlAction(0, 142, false);
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mp.game.controls.disableControlAction(32, 257, false);
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mp.game.controls.disableControlAction(0, 257, false);
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}
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}
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if (string == null) {
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if (string == null) {
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@@ -101,11 +101,11 @@ export default function animationSync() {
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});
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});
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if (entity == mp.players.local) { //block player from using LMB to attack
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if (entity == mp.players.local) { //block player from using LMB to attack
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mp.game.controls.disableControlAction(32, 24, true);
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mp.game.controls.disableControlAction(0, 24, true);
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mp.game.controls.disableControlAction(32, 140, true);
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mp.game.controls.disableControlAction(0, 140, true);
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mp.game.controls.disableControlAction(32, 141, true);
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mp.game.controls.disableControlAction(0, 141, true);
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mp.game.controls.disableControlAction(32, 142, true);
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mp.game.controls.disableControlAction(0, 142, true);
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mp.game.controls.disableControlAction(32, 257, true);
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mp.game.controls.disableControlAction(0, 257, true);
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}
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}
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let pair = pairData.find(pair => pair.from == string);
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let pair = pairData.find(pair => pair.from == string);
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