start car shop
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@@ -108,5 +108,15 @@ namespace reallife_gamemode.Server.Managers
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return;
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}
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}
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[ServerEvent(Event.PlayerEnterVehicle)]
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public void CarDealerBusiness_PlayerEnterVehicle(Client player, Vehicle veh, int seat)
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{
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ServerVehicle sVeh = veh.GetServerVehicle();
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if (sVeh == null) return;
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if(!(sVeh is ShopVehicle)) return;
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ShopVehicle shopVehicle = (ShopVehicle)sVeh;
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player.TriggerEvent("ShopVehicle_OpenMenu", GetBusiness(shopVehicle.BusinessId).Name, shopVehicle.Price);
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}
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}
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}
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@@ -1,5 +1,6 @@
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using GTANetworkAPI;
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using reallife_gamemode.Model;
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using reallife_gamemode.Server.Business;
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using reallife_gamemode.Server.Entities;
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using reallife_gamemode.Server.Extensions;
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using reallife_gamemode.Server.Managers;
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@@ -105,7 +106,7 @@ namespace reallife_gamemode.Server.Events
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}
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}
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public static Vehicle SaveShopVehicleData(Vehicle veh, VehicleHash vehicleModel, string vehicleModelName, Vector3 vehiclePosition, float vehicleHeading,
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string vehicleNumberPlate, int vehiclePrimaryColor, int vehicleSecondaryColor)
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string vehicleNumberPlate, int vehiclePrimaryColor, int vehicleSecondaryColor, BusinessBase business, int price)
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{
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using (var saveData = new DatabaseContext())
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{
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@@ -119,7 +120,9 @@ namespace reallife_gamemode.Server.Events
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NumberPlate = vehicleNumberPlate,
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PrimaryColor = vehiclePrimaryColor,
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SecondaryColor = vehicleSecondaryColor,
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Active = true
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Active = true,
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BusinessId = business.Id,
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Price = price
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};
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saveData.ShopVehicles.Add(dataSet);
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saveData.SaveChanges();
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