Extend Death System; Add Revive-System
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@@ -46,6 +46,7 @@ namespace reallife_gamemode.Server.Events
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user.PositionX = player.Position.X;
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user.PositionY = player.Position.Y;
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user.PositionZ = player.Position.Z;
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user.Dead = player.GetData("isDead");
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saveUser.SaveChanges();
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}
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}
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