added plane and drivingschool blips

This commit is contained in:
aviate
2019-10-18 23:52:04 +02:00
parent 5a26ee0be9
commit a3153555f1
2 changed files with 2 additions and 1 deletions

View File

@@ -73,6 +73,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
_colShape = NAPI.ColShape.CreateSphereColShape(new Vector3(-815.8334, -1346.405, 5.150263), 3f);
_colShape.OnEntityEnterColShape += EntityEnterBusinessColShape;
_colShape.OnEntityExitColShape += EntityExitBusinessColShape;
NAPI.Blip.CreateBlip(545, new Vector3(-815.8334, -1346.405, 5.150263), 1.0f, 4, "Fahrschule", shortRange: true);
}
private static void EntityEnterBusinessColShape(ColShape colShape, Client client)

View File

@@ -45,7 +45,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
_colShape1 = NAPI.ColShape.CreateSphereColShape(new Vector3(-1083.96, -2476.96, 14.07), 3f);
_colShape1.OnEntityEnterColShape += EntityEnterBusinessColShape;
_colShape1.OnEntityExitColShape += EntityExitBusinessColShape;
NAPI.Blip.CreateBlip(90, new Vector3(-1083.96, -2476.96, 14.07), 0.7f, 4, "Flugschule", shortRange: true);
NAPI.Blip.CreateBlip(90, new Vector3(-1083.96, -2476.96, 14.07), 1.0f, 4, "Flugschule", shortRange: true);
}
private static void EntityEnterBusinessColShape(ColShape colShape, Client client)
{