Fix Wantedlist

This commit is contained in:
kookroach
2021-04-03 23:53:32 +02:00
parent fbaa1c2900
commit a346ae97c3

View File

@@ -795,20 +795,20 @@ namespace ReallifeGamemode.Server.Managers
{
if (!player.IsLoggedIn()) return;
List<Player> players = NAPI.Pools.GetAllPlayers();
if (player.GetUser().Wanteds > 0)
{
var listPlayers = players.Select(p => new
{
Id = p.Handle.Value,
p.Name,
wanted = p.GetUser().Wanteds,
}) ;
if(listPlayers.Count() > 0)
player.TriggerEvent("showWantedlist", JsonConvert.SerializeObject(listPlayers));
}
else
{
player.SendNotification("~r~[Fehler] ~w~Es gibt derzeitig keine Verbrecher!");
}
}
[RemoteEvent("CLIENT:InteractionMenu_FindHouse")]