add airmakes faction changes (wt)

This commit is contained in:
michael.reiswich
2021-04-11 00:19:07 +02:00
parent 8c0e440d2e
commit a672428446
9 changed files with 71 additions and 5 deletions

View File

@@ -44,7 +44,7 @@ export default function weaponList(globalData: IGlobalData) {
//Weapon Menu
mp.events.add('showWeaponMenu', (primariesArr, secondariesArr, meleesArr, specialsArr, armorArr, jsonTime, pistol_Amount, pistol50_Amount, Pistol_mk2_Amount, Combatpistol_Amount, SMG_Amount, Carbinerifle_Amount, Compactrifle_Amount, sniperrifle_Amount, Pumpshotgun_Amount, Schutzweste_Amount, Stungun_Amount) => {
mp.events.add('showWeaponMenu', (primariesArr, secondariesArr, meleesArr, specialsArr, armorArr, jsonTime, pistol_Amount, pistol50_Amount, Pistol_mk2_Amount, Combatpistol_Amount, SMG_Amount, Carbinerifle_Amount, Compactrifle_Amount, sniperrifle_Amount, Pumpshotgun_Amount, Schutzweste_Amount, Stungun_Amount, CombatPDW_Amount, assaultrifle_Amount) => {
if (!globalData.InMenu) {
globalData.InMenu = true;
@@ -133,9 +133,15 @@ export default function weaponList(globalData: IGlobalData) {
var menuItem = new UIMenuItem("SMG");
menuItem.SetRightLabel(SMG_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("Combat PDW");
menuItem.SetRightLabel(CombatPDW_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("Carbinerifle");
menuItem.SetRightLabel(Carbinerifle_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("Assaultrifle");
menuItem.SetRightLabel(assaultrifle_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("Compactrifle");
menuItem.SetRightLabel(Compactrifle_Amount);
weaponStockMenu.AddItem(menuItem);