Fix M Interaction submenu overlapping

This commit is contained in:
VegaZ
2021-02-20 18:18:53 +01:00
parent 3a89c65909
commit ab3e966084

View File

@@ -158,7 +158,7 @@ export default function (globalData: IGlobalData) {
menu.Open();
globalData.InMenu = true;
mp.gui.chat.show(false);
menu.ItemSelect.on((item: NativeUI.UIMenuItem, index: number) => {
if (item === acceptItem) {
mp.events.callRemote("CLIENT:InteractionMenu_AcceptInvite", acceptItem.SelectedValue);
@@ -187,6 +187,7 @@ export default function (globalData: IGlobalData) {
menu.MenuClose.on(() => {
globalData.InMenu = false;
mp.gui.chat.show(true);
})
});
@@ -354,7 +355,6 @@ export default function (globalData: IGlobalData) {
}
function getGroupMenu(group: string, parentMenu: NativeUI.Menu): NativeUI.Menu {
globalData.InMenu = true;
var groupMenu = new NativeUI.Menu("Gruppe", group, new Point(0, screenRes.y / 3), null, null);
groupMenu.AddItem(new UIMenuItem("Spieler einladen"));
groupMenu.AddItem(new UIMenuItem("Spieler rauswerfen"));