Fix SaveManager
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@@ -162,7 +162,7 @@ namespace reallife_gamemode.Server.Events
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foreach (Vehicle v in LoadManager.FactionVehicleList)
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foreach (Vehicle v in LoadManager.FactionVehicleList)
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{
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{
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int factionId = v.GetData("factionId");
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int factionId = v.GetData("factionId");
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Entities.UserVehicle factionVehicle = saveAll.UserVehicles.FirstOrDefault(u => u.UserId == factionId);
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Entities.FactionVehicle factionVehicle = saveAll.FactionVehicles.FirstOrDefault(u => u.FactionId == factionId);
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factionVehicle.PositionX = v.Position.X;
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factionVehicle.PositionX = v.Position.X;
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factionVehicle.PositionY = v.Position.Y;
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factionVehicle.PositionY = v.Position.Y;
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factionVehicle.PositionZ = v.Position.Z;
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factionVehicle.PositionZ = v.Position.Z;
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