Fix rework 3
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@@ -522,15 +522,15 @@ export default function factionInteraction(globalData: IGlobalData) {
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var currentDate = new Date();
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if (deadRespawned == false) {
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timeLeft = Math.round(Math.abs(deathTime - 30 - Math.floor(currentDate.getTime() / 1000)));
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timeLeft = Math.round(Math.abs(deathTime.getTime() - 30 - Math.floor(currentDate.getTime() / 1000)));
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if (timeLeft < 1) mp.events.call("cutMedicEarnings");
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} else {
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timeLeft = Math.round(Math.abs(deathTime - 60 - Math.floor(currentDate.getTime() / 1000)));
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timeLeft = Math.round(Math.abs(deathTime.getTime() - 60 - Math.floor(currentDate.getTime() / 1000)));
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if (timeLeft < 1) mp.events.call("destroyMedicTaskCheckpoint");
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}
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if (deadRespawned == false) {
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mp.game.graphics.drawText(timeLeft.toString() + "s " + deathTime + "..." + deathTime.toString(), [0.5, 0.88], {
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mp.game.graphics.drawText(timeLeft.toString() + "s " + deathTime, [0.5, 0.88], {
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font: 7,
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color: [60, 179, 113, 255],
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scale: [0.3, 0.3],
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@@ -539,7 +539,7 @@ export default function factionInteraction(globalData: IGlobalData) {
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});
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} else {
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{
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mp.game.graphics.drawText(timeLeft.toString() + "s" + deathTime + "..." + deathTime.toString(), [0.5, 0.88], {
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mp.game.graphics.drawText(timeLeft.toString() + "s" + deathTime, [0.5, 0.88], {
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font: 7,
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color: [255, 203, 145, 255],
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scale: [0.3, 0.3],
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