Fix rework 3

This commit is contained in:
VegaZ
2021-02-11 20:36:26 +01:00
parent 93b5fdeecc
commit acc3401c09

View File

@@ -522,15 +522,15 @@ export default function factionInteraction(globalData: IGlobalData) {
var currentDate = new Date();
if (deadRespawned == false) {
timeLeft = Math.round(Math.abs(deathTime - 30 - Math.floor(currentDate.getTime() / 1000)));
timeLeft = Math.round(Math.abs(deathTime.getTime() - 30 - Math.floor(currentDate.getTime() / 1000)));
if (timeLeft < 1) mp.events.call("cutMedicEarnings");
} else {
timeLeft = Math.round(Math.abs(deathTime - 60 - Math.floor(currentDate.getTime() / 1000)));
timeLeft = Math.round(Math.abs(deathTime.getTime() - 60 - Math.floor(currentDate.getTime() / 1000)));
if (timeLeft < 1) mp.events.call("destroyMedicTaskCheckpoint");
}
if (deadRespawned == false) {
mp.game.graphics.drawText(timeLeft.toString() + "s " + deathTime + "..." + deathTime.toString(), [0.5, 0.88], {
mp.game.graphics.drawText(timeLeft.toString() + "s " + deathTime, [0.5, 0.88], {
font: 7,
color: [60, 179, 113, 255],
scale: [0.3, 0.3],
@@ -539,7 +539,7 @@ export default function factionInteraction(globalData: IGlobalData) {
});
} else {
{
mp.game.graphics.drawText(timeLeft.toString() + "s" + deathTime + "..." + deathTime.toString(), [0.5, 0.88], {
mp.game.graphics.drawText(timeLeft.toString() + "s" + deathTime, [0.5, 0.88], {
font: 7,
color: [255, 203, 145, 255],
scale: [0.3, 0.3],