Rename Döner.cs to Kebab.cs
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@@ -8,7 +8,7 @@ using ReallifeGamemode.Server.Managers;
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namespace ReallifeGamemode.Server.Inventory.Items
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{
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internal class Döner : ConsumableItem
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internal class Kebab : ConsumableItem
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{
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public override int Id => 106;
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public override string Name => "Döner";
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@@ -32,7 +32,7 @@ namespace ReallifeGamemode.Server.Job
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public void removeClientFromData(Player player)
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{
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if (client1 == player) { client1 = null; }
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if (client2 == player) { client2 = null;}
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if (client2 == player) { client2 = null; }
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}
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public int getTrashCount()
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