Add dlcpack/itemimages, finalize code

This commit is contained in:
VegaZ
2018-12-08 23:08:10 +01:00
parent 7361289dc9
commit b3f92dd0a1
2 changed files with 1 additions and 22 deletions

View File

@@ -15,7 +15,6 @@ var inventoryWeight;
var items = [[]]; var items = [[]];
var grid = []; var grid = [];
grid[0] = [0.3375, 0.305] grid[0] = [0.3375, 0.305]
grid[1] = [0.4195, 0.305] grid[1] = [0.4195, 0.305]
grid[2] = [0.5015, 0.305] grid[2] = [0.5015, 0.305]
@@ -65,20 +64,6 @@ mp.events.add("showInventory", (invWeight, itemArr) => {
mp.events.add("render", () => { mp.events.add("render", () => {
if (show === true) { if (show === true) {
var pos = mp.gui.cursor.position; var pos = mp.gui.cursor.position;
//DEBUG 2D-SCREEN-KOORDINATEN
//mp.game.graphics.drawText("~r~X: " + pos[0] + " ~g~Y: " + pos[1] + "~s~ ---~b~" + parseFloat(pos[0] / screenX).toFixed(3) + " ~y~" + parseFloat(pos[1] / screenY).toFixed(3) + " " + mouseLDown, [pos[0] / screenX, (pos[1] / screenY) - 0.02], {
// font: 0,
// color: [255, 255, 255, 185],
// scale: [0.3, 0.3],
// outline: true,
//});
//mp.game.graphics.drawText("~r~drag: " + dragItem + "~s~... ~b~hover:" + hoverItem + "~y~....FREESLOT: " + isMouseOverFreeSlot(pos[0], pos[1]) + "..." + isItemOverSameItem(pos[0], pos[1]), [0.5, 0.02], {
// font: 0,
// color: [255, 255, 255, 185],
// scale: [0.3, 0.3],
// outline: true,
//});
mp.game.graphics.set2dLayer(1); mp.game.graphics.set2dLayer(1);
//INVENTARHINTERGRUND //INVENTARHINTERGRUND
@@ -340,9 +325,3 @@ mp.events.add('click', (x, y, upOrDown, leftOrRight, relativeX, relativeY, world
} }
} }
}); });
//items[userItems.IndexOf(item)][0] = iItem.Name;
//items[userItems.IndexOf(item)][1] = iItem.Description;
//items[userItems.IndexOf(item)][2] = iItem.Gewicht.ToString();
//items[userItems.IndexOf(item)][3] = item.Amount.ToString();
//items[userItems.IndexOf(item)][4] = item.Slot.ToString();

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