vllt fix report system, auch wenn das keine fehler hat

This commit is contained in:
Fabian
2021-04-08 19:30:38 +02:00
parent 2bfe666b9c
commit bfb539a6c3

View File

@@ -61,14 +61,14 @@ namespace ReallifeGamemode.Server.Events
} }
} }
*/ */
var listReports = Report.Report.listReports;
ReportManage temp; ReportManage temp;
for (int a = 0; a < listReports.Count; a++) for (int a = 0; a < Report.Report.listReports.Count; a++)
{ {
temp = listReports[a]; temp = Report.Report.listReports[a];
if (temp.getAdmin().Equals(player.Name)) if (temp.getAdmin().Equals(player.Name))
{ {
listReports.Remove(temp); Report.Report.listReports.Remove(temp);
Player user = PlayerService.GetPlayerByNameOrId(temp.getUser()); Player user = PlayerService.GetPlayerByNameOrId(temp.getUser());
user.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der Admin hat den Server verlassen"); user.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der Admin hat den Server verlassen");
@@ -77,7 +77,7 @@ namespace ReallifeGamemode.Server.Events
if (temp.getUser().Equals(player.Name)) if (temp.getUser().Equals(player.Name))
{ {
listReports.Remove(temp); Report.Report.listReports.Remove(temp);
Player admin = PlayerService.GetPlayerByNameOrId(temp.getAdmin()); Player admin = PlayerService.GetPlayerByNameOrId(temp.getAdmin());
admin.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der User hat den Server verlassen"); admin.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der User hat den Server verlassen");