Fixed seat bug for dune3
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@@ -13,11 +13,14 @@ namespace reallife_gamemode.Server.Events
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[ServerEvent(Event.PlayerEnterVehicleAttempt)]
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public void OnPlayerEnterVehicleAttempt(Client player, Vehicle vehicle, sbyte seat)
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{
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if (seat != 0)
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if ((VehicleHash)vehicle.Model == VehicleHash.Dune3)
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{
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return;
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if (seat == 1) seat = 0;
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else if (seat == 0) seat = 1;
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}
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if (seat != 0) return;
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if (vehicle.GetServerVehicle() is FactionVehicle veh)
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{
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if(veh.FactionId != player.GetUser().FactionId)
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