simplify weapon rack amount

This commit is contained in:
hydrant
2021-04-11 05:06:11 +02:00
parent 3702b571da
commit c82bc12bcd
2 changed files with 32 additions and 110 deletions

View File

@@ -44,7 +44,7 @@ export default function weaponList(globalData: IGlobalData) {
//Weapon Menu
mp.events.add('showWeaponMenu', (primariesArr, secondariesArr, meleesArr, specialsArr, armorArr, jsonTime, pistol_Amount, pistol50_Amount, Pistol_mk2_Amount, Combatpistol_Amount, SMG_Amount, Carbinerifle_Amount, Compactrifle_Amount, sniperrifle_Amount, Pumpshotgun_Amount, Schutzweste_Amount, Stungun_Amount, CombatPDW_Amount, assaultrifle_Amount) => {
mp.events.add('showWeaponMenu', (primariesArr, secondariesArr, meleesArr, specialsArr, armorArr, jsonTime, jsonAmountInfos) => {
if (!globalData.InMenu) {
globalData.InMenu = true;
@@ -118,45 +118,13 @@ export default function weaponList(globalData: IGlobalData) {
function getWeaponStockMenu(parentMenu: NativeUI.Menu, ): NativeUI.Menu {
var weaponStockMenu = new NativeUI.Menu("Bestand","", new Point(0, screenRes.y / 3), null, null);
var menuItem = new UIMenuItem("Pistol");
menuItem.SetRightLabel(pistol_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("Pistol50");
menuItem.SetRightLabel(pistol50_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("Pistol_mk2");
menuItem.SetRightLabel(Pistol_mk2_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("Combatpistol");
menuItem.SetRightLabel(Combatpistol_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("SMG");
menuItem.SetRightLabel(SMG_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("Combat PDW");
menuItem.SetRightLabel(CombatPDW_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("Carbinerifle");
menuItem.SetRightLabel(Carbinerifle_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("Assaultrifle");
menuItem.SetRightLabel(assaultrifle_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("Compactrifle");
menuItem.SetRightLabel(Compactrifle_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("Sniperrifle");
menuItem.SetRightLabel(sniperrifle_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("Pumpshotgun");
menuItem.SetRightLabel(Pumpshotgun_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("Schutzweste");
menuItem.SetRightLabel(Schutzweste_Amount);
weaponStockMenu.AddItem(menuItem);
var menuItem = new UIMenuItem("Stungun");
menuItem.SetRightLabel(Stungun_Amount);
weaponStockMenu.AddItem(menuItem);
var amountInfos: { WeaponModel: string, Amount: number }[] = JSON.parse(jsonAmountInfos);
amountInfos.forEach(amount => {
var amountItem = new NativeUI.UIMenuItem(amount.WeaponModel);
amountItem.SetRightLabel(amount.Amount.toString());
weaponStockMenu.AddItem(amountItem);
});
weaponStockMenu.Visible = false;
return weaponStockMenu;
}