changed some admin commands
This commit is contained in:
@@ -1637,8 +1637,8 @@ namespace ReallifeGamemode.Server.Commands
|
|||||||
TimeManager.StartTimeManager();
|
TimeManager.StartTimeManager();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
string broadcastMsg = $"Serverzeit wurde auf ~g~{hour:D2}:{min:D2}:{sec:D2} ~s~gesetzt!";
|
||||||
NAPI.Notification.SendNotificationToAll("Serverzeit wurde von ~g~" + player.Name + " ~s~auf ~g~ {hour:D2}:{min:D2}:{sec:D2}~s~ geändert.", true);
|
NAPI.Notification.SendNotificationToAll(broadcastMsg);
|
||||||
TimeManager.PauseTimeManager();
|
TimeManager.PauseTimeManager();
|
||||||
NAPI.World.SetTime(hour, min, sec);
|
NAPI.World.SetTime(hour, min, sec);
|
||||||
return;
|
return;
|
||||||
@@ -2492,7 +2492,7 @@ namespace ReallifeGamemode.Server.Commands
|
|||||||
|
|
||||||
if (option1 != "add" && option1 != "remove" && option1 != "setenterposition" && option1 != "setexitposition")
|
if (option1 != "add" && option1 != "remove" && option1 != "setenterposition" && option1 != "setexitposition")
|
||||||
{
|
{
|
||||||
ChatService.SendMessage(player, "~m~Benutzung: ~s~/interior [Add / Remove / SetEnterPosition / SetExitPosition] [Name]");
|
ChatService.SendMessage(player, "~m~Benutzung: ~s~/interior [Add / Remove / SetEnter / SetExit] [Name]");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2532,7 +2532,7 @@ namespace ReallifeGamemode.Server.Commands
|
|||||||
}
|
}
|
||||||
ChatService.SendMessage(player, "~b~[ADMIN]~s~ Das Interior wurde gelöscht.");
|
ChatService.SendMessage(player, "~b~[ADMIN]~s~ Das Interior wurde gelöscht.");
|
||||||
break;
|
break;
|
||||||
case "setenterposition":
|
case "setenter":
|
||||||
using (var dbContext = new DatabaseContext())
|
using (var dbContext = new DatabaseContext())
|
||||||
{
|
{
|
||||||
if (!int.TryParse(option2, out int intIdEnter))
|
if (!int.TryParse(option2, out int intIdEnter))
|
||||||
@@ -2554,7 +2554,7 @@ namespace ReallifeGamemode.Server.Commands
|
|||||||
InteriorManager.LoadInteriors();
|
InteriorManager.LoadInteriors();
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case "setexitposition":
|
case "setexit":
|
||||||
using (var dbContext = new DatabaseContext())
|
using (var dbContext = new DatabaseContext())
|
||||||
{
|
{
|
||||||
if (!int.TryParse(option2, out int intIdExit))
|
if (!int.TryParse(option2, out int intIdExit))
|
||||||
@@ -3045,8 +3045,8 @@ namespace ReallifeGamemode.Server.Commands
|
|||||||
target.GetUser(dbContext).AdminLevel = (AdminLevel)rank;
|
target.GetUser(dbContext).AdminLevel = (AdminLevel)rank;
|
||||||
dbContext.SaveChanges();
|
dbContext.SaveChanges();
|
||||||
}
|
}
|
||||||
ChatService.SendMessage(target, "Du wurdest durch " + player.Name + " auf Adminlevel " + target.GetUser().AdminLevel.GetName() + ":(" + rank + ") gesetzt.");
|
ChatService.SendMessage(target, "~b~[ADMIN]~s~ Du wurdest durch ~y~" + player.Name + " auf Adminlevel ~y~" + target.GetUser().AdminLevel.GetName() + ": ~y~(" + rank + ") ~s~gesetzt.");
|
||||||
ChatService.SendMessage(player, "Du hast " + target.Name + " auf Adminlevel " + target.GetUser().AdminLevel.GetName() + ":(" + rank + ") gesetzt.");
|
ChatService.SendMessage(player, "~b~[ADMIN]~s~ Du hast ~y~" + target.Name + " ~s~auf Adminlevel ~y~" + target.GetUser().AdminLevel.GetName() + ": ~y~(" + rank + ") ~s~gesetzt.");
|
||||||
|
|
||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|||||||
Reference in New Issue
Block a user