Add Login CEF

This commit is contained in:
VegaZ
2018-09-18 21:09:10 +02:00
parent 7cafc4d66b
commit d8c10410ab
27 changed files with 10356 additions and 2 deletions

21
Server/Events/Connect.cs Normal file
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@@ -0,0 +1,21 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GTANetworkAPI;
using Microsoft.EntityFrameworkCore;
using reallife_gamemode.Model;
using reallife_gamemode.Server.Entities;
namespace reallife_gamemode.Server.Events
{
class Connect : Script
{
[ServerEvent(GTANetworkAPI.Event.PlayerConnected)]
public void OnPlayerConnected(Client player)
{
}
}
}

22
Server/Events/Login.cs Normal file
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@@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
namespace reallife_gamemode.Server.Events
{
public class Login : Script
{
[RemoteEvent("OnPlayerLogin")]
public void OnPlayerLogin(Client player, string username, string password)
{
}
[RemoteEvent("OnPlayerRegister")]
public void OnPlayerRegister(Client player, string username, string password)
{
}
}
}

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@@ -14,7 +14,7 @@ namespace reallife_gamemode.Server.Event
[ServerEvent(GTANetworkAPI.Event.PlayerSpawn)]
public void OnPlayerSpawn(Client player)
{
NAPI.Chat.SendChatMessageToPlayer(player, "~b~Du wurdest gespawnt.");
}
}
}