Add Login CEF
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21
Server/Events/Connect.cs
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21
Server/Events/Connect.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using GTANetworkAPI;
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using Microsoft.EntityFrameworkCore;
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using reallife_gamemode.Model;
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using reallife_gamemode.Server.Entities;
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namespace reallife_gamemode.Server.Events
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{
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class Connect : Script
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{
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[ServerEvent(GTANetworkAPI.Event.PlayerConnected)]
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public void OnPlayerConnected(Client player)
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{
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}
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}
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}
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