komplexität verringert

This commit is contained in:
Fabian Wessels
2021-04-08 10:17:51 +02:00
parent 4b17aab84d
commit d99f3ad6d5

View File

@@ -37,117 +37,115 @@ namespace ReallifeGamemode.Server.Events
if (user == null)
{
player.TriggerEvent("SERVER:Login_Error", "Der Benutzer existiert nicht! Registriere dich zuerst!");
return;
}
if (user.SocialClubName != player.SocialClubName && user.Password == NAPI.Util.GetHashSha256(password))
{
player.TriggerEvent("SERVER:Login_Error", "Dieser Benutzer gehört dir nicht!");
//TODO ?? Log einbauen für den bösen Bub.
player.Kick();
return;
}
if (user.Password != NAPI.Util.GetHashSha256(password))
{
player.TriggerEvent("SERVER:Login_Error", "Passwort inkorrekt!");
return;
}
player.SetData("dbId", user.Id);
player.Name = username;
player.TriggerEvent("SERVER:Login_Success");
player.TriggerEvent("CLIENT:StopSound");
player.SetData("isLoggedIn", true);
player.SetSharedData("isLoggedIn", JsonConvert.SerializeObject(true));
player.SetData("spec", true);
player.SetData("duty", false);
player.SetData("Adminduty", false);
player.TriggerEvent("SERVER:SET_HANDMONEY", user.Handmoney, 0);
player.TriggerEvent("headshotoff");
Gangwar.Gangwar.loadPlayer(player);
if (user.FactionLeader)
{
player.TriggerEvent("CLIENT:Turf_LoadLeaderBlip");
}
if (user.IsAdmin(AdminLevel.HEADADMIN))
{
player.SetData("editmode", false);
player.SetData("quicksavemode", "none");
}
var userBankAccount = user.BankAccount;
userBankAccount.Balance = userBankAccount.Balance;
user.Wanteds = user.Wanteds;
if (user.Group != null)
{
string msg = $"{player.Name} ist wieder online.";
ChatService.BroadcastGroup(msg, user.Group);
}
if (GlobalHelper.CustomJoinMessages.ContainsKey(player.SocialClubName))
{
ChatService.BroadcastAdmin("!{#FFFF00}*** " + GlobalHelper.CustomJoinMessages[player.SocialClubName] + " [ID: " + player.Handle.Value + "] (" + user.AdminLevel.GetName() + ")", AdminLevel.MAPPING);
}
else if (user.IsAdmin(AdminLevel.MAPPING))
{
ChatService.BroadcastAdmin("!{#FFFF00}*** " + user.Name + " [ID: " + player.Handle.Value + "]" + " hat sich als " + user.AdminLevel.GetName() + " eingeloggt!", AdminLevel.MAPPING);
}
var userItems = dbContext.UserItems.Where(u => u.UserId == user.Id).ToList();
player.SetData("items", userItems);
user.SetBlipAndNametagColor();
if (user.CharacterId == null)
{
var currentPlayerCreatorDimension = (uint)NAPI.Data.GetWorldData("playerCreatorDimension");
currentPlayerCreatorDimension++;
NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
player.Position = new Vector3(402.8664, -996.4108, -99.00027);
player.Rotation = new Vector3(0, 0, 180);
player.TriggerEvent("toggleCreator");
}
else
{
if (user.SocialClubName != player.SocialClubName && user.Password == NAPI.Util.GetHashSha256(password))
CharacterCreator.ApplyCharacter(player);
UpdateCharacterCloth.LoadCharacterDefaults(player);
if (user.JailTime <= 0)
{
player.TriggerEvent("SERVER:Login_Error", "Dieser Benutzer gehört dir nicht!");
//TODO ?? Log einbauen für den bösen Bub.
player.Kick();
return;
}
if (user.Password != NAPI.Util.GetHashSha256(password))
{
player.TriggerEvent("SERVER:Login_Error", "Passwort inkorrekt!");
NAPI.Player.SpawnPlayer(player, new Vector3(user.PositionX, user.PositionY, user.PositionZ), 0);
}
else
{
player.SetData("dbId", user.Id);
player.Name = username;
player.TriggerEvent("SERVER:Login_Success");
player.TriggerEvent("CLIENT:StopSound");
player.SetData("isLoggedIn", true);
player.SetSharedData("isLoggedIn", JsonConvert.SerializeObject(true));
player.SetData("spec", true);
player.SetData("duty", false);
player.SetData("Adminduty", false);
player.TriggerEvent("SERVER:SET_HANDMONEY", user.Handmoney, 0);
player.TriggerEvent("headshotoff");
Gangwar.Gangwar.loadPlayer(player);
if (user.FactionLeader)
{
player.TriggerEvent("CLIENT:Turf_LoadLeaderBlip");
}
if (user.IsAdmin(AdminLevel.HEADADMIN))
{
player.SetData("editmode", false);
player.SetData("quicksavemode", "none");
}
var userBankAccount = user.BankAccount;
userBankAccount.Balance = userBankAccount.Balance;
user.Wanteds = user.Wanteds;
if (user.Group != null)
{
string msg = $"{player.Name} ist wieder online.";
ChatService.BroadcastGroup(msg, user.Group);
}
if (GlobalHelper.CustomJoinMessages.ContainsKey(player.SocialClubName))
{
ChatService.BroadcastAdmin("!{#FFFF00}*** " + GlobalHelper.CustomJoinMessages[player.SocialClubName] + " [ID: " + player.Handle.Value + "] (" + user.AdminLevel.GetName() + ")", AdminLevel.MAPPING);
}
else if (user.IsAdmin(AdminLevel.MAPPING))
{
ChatService.BroadcastAdmin("!{#FFFF00}*** " + user.Name + " [ID: " + player.Handle.Value + "]" + " hat sich als " + user.AdminLevel.GetName() + " eingeloggt!", AdminLevel.MAPPING);
}
var userItems = dbContext.UserItems.Where(u => u.UserId == user.Id).ToList();
player.SetData("items", userItems);
user.SetBlipAndNametagColor();
if (user.CharacterId == null)
{
var currentPlayerCreatorDimension = (uint)NAPI.Data.GetWorldData("playerCreatorDimension");
currentPlayerCreatorDimension++;
NAPI.Data.SetWorldData("playerCreatorDimension", currentPlayerCreatorDimension);
player.Dimension = NAPI.Data.GetWorldData("playerCreatorDimension");
player.Position = new Vector3(402.8664, -996.4108, -99.00027);
player.Rotation = new Vector3(0, 0, 180);
player.TriggerEvent("toggleCreator");
}
else
{
CharacterCreator.ApplyCharacter(player);
UpdateCharacterCloth.LoadCharacterDefaults(player);
if (user.JailTime <= 0)
{
NAPI.Player.SpawnPlayer(player, new Vector3(user.PositionX, user.PositionY, user.PositionZ), 0);
}
else
{
Jail.Check_PutBehindBars(user);
}
}
player.TriggerEvent("draw", player.Name, player.Handle.Value);
if (user.Dead == true)
{
if (user.IsAdmin(AdminLevel.ADMIN) == true)
{
player.TriggerEvent("startDeathTimer", true);
player.Health = 0;
}
else
{
player.TriggerEvent("startDeathTimer", false);
player.Health = 0;
}
player.SetData("isDead", true);
}
else
{
player.SetData("isDead", false);
}
Jail.Check_PutBehindBars(user);
}
}
player.TriggerEvent("draw", player.Name, player.Handle.Value);
if (user.Dead == true)
{
if (user.IsAdmin(AdminLevel.ADMIN) == true)
{
player.TriggerEvent("startDeathTimer", true);
player.Health = 0;
}
else
{
player.TriggerEvent("startDeathTimer", false);
player.Health = 0;
}
player.SetData("isDead", true);
}
else
{
player.SetData("isDead", false);
}
}
}
}