blips test
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@@ -8,12 +8,11 @@
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export default function playerBlips() {
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export default function playerBlips() {
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mp.events.add("entityStreamIn", (entity) => {
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mp.events.add("entityStreamIn", (entity) => {
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mp.game.wait(500);
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mp.game.wait(100);
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if (entity.type === "player") {
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if (entity.type === "player") {
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var entityMp = <EntityMp>entity;
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let color = parseInt(entity.getVariable("blipColor"));
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let color = parseInt(entity.getVariable("blipColor"));
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entity.createBlip(1);
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if (entity.blip == 0) entity.createBlip(1);
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var blip = entity.blip;
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entity.setBlipColor(isNaN(color) ? 0 : color);
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entity.setBlipColor(isNaN(color) ? 0 : color);
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mp.game.invoke(Natives.SET_BLIP_CATEGORY, entity.blip, 7);
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mp.game.invoke(Natives.SET_BLIP_CATEGORY, entity.blip, 7);
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@@ -25,18 +24,10 @@ export default function playerBlips() {
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});
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});
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mp.events.add("entityStreamOut", (entity) => {
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if (entity.type === "player") {
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entity.blip = null;
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}
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});
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mp.events.addDataHandler("blipColor", (entity, value) => {
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mp.events.addDataHandler("blipColor", (entity, value) => {
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if (entity.type === "player") {
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if (entity.type === "player") {
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//mp.gui.chat.push("Setting Blip color...");
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let color = parseInt(value);
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let color = parseInt(value);
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entity.setBlipColor(isNaN(color) ? 0 : color);
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entity.setBlipColor(isNaN(color) ? 0 : color);
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// mp.gui.chat.push("Player blip color was set.");
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}
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}
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});
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});
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}
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}
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