Merge branch 'feature/look' into develop
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@@ -1,7 +1,9 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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using GTANetworkAPI;
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using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Server.Extensions;
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using ReallifeGamemode.Server.Managers;
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using ReallifeGamemode.Server.Util;
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using ReallifeGamemode.Server.WeaponDeal;
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@@ -20,6 +22,13 @@ namespace ReallifeGamemode.Server.Events
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if (vehicle.HasMarkerBehind())
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vehicle.RemoveMarkerBehind();
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if (!VehicleManager.lastDriversInVehicle.ContainsKey(vehicle))
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{
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VehicleManager.lastDriversInVehicle.Add(vehicle, new Dictionary<string, DateTime>());
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}
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VehicleManager.lastDriversInVehicle[vehicle][client.Name] = DateTime.Now;
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if (vehicle.GetServerVehicle() is FactionVehicle veh)
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{
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User u = client.GetUser();
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