temporary fix nametags
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@@ -35,7 +35,7 @@ export default function customNametags() {
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centre: false
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});
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if (mp.game.player.isPlayerFreeAimingAtEntity(player.handle)) {
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if (true /*mp.game.player.isPlayerFreeAimingAtEntity(player.handle)*/) {
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let y2 = y + 0.042;
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if (armour > 0) {
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