Edit Sound Busfahrer
This commit is contained in:
@@ -7,12 +7,13 @@ export default function () {
|
|||||||
});
|
});
|
||||||
mp.events.add("CLIENT:SetDoorOpen", (door, lose, permanent) => {
|
mp.events.add("CLIENT:SetDoorOpen", (door, lose, permanent) => {
|
||||||
mp.players.local.vehicle.setDoorOpen(door, lose, permanent);
|
mp.players.local.vehicle.setDoorOpen(door, lose, permanent);
|
||||||
mp.players.local.vehicle.setIndicatorLights(0, true);
|
|
||||||
//mp.gui.chat.push(`setDoorOpen(${door}, ${lose}, ${permanent})`);
|
|
||||||
});
|
});
|
||||||
mp.events.add("CLIENT:SetDoorShut", (door, permanent) => {
|
mp.events.add("CLIENT:SetDoorShut", (door, permanent) => {
|
||||||
mp.players.local.vehicle.setDoorShut(door, permanent);
|
mp.players.local.vehicle.setDoorShut(door, permanent);
|
||||||
mp.players.local.vehicle.setIndicatorLights(0, false);
|
});
|
||||||
//mp.gui.chat.push(`setDoorShut(${door}, ${permanent})`);
|
mp.events.add("CLIENT:SetDoorShutDelayed", (door, permanent, time) => {
|
||||||
|
setTimeout(function () {
|
||||||
|
mp.players.local.vehicle.setDoorShut(door, permanent);
|
||||||
|
}, time)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -50,11 +50,30 @@ namespace ReallifeGamemode.Server.Util
|
|||||||
{
|
{
|
||||||
if (user.GetUser().JobId == 4)
|
if (user.GetUser().JobId == 4)
|
||||||
{
|
{
|
||||||
|
if (!user.IsInVehicle || user.VehicleSeat != 0) return;
|
||||||
|
Vehicle veh = user.Vehicle;
|
||||||
user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AnfahrtHaltestelle", "wav", 50);
|
user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AnfahrtHaltestelle", "wav", 50);
|
||||||
user.TriggerEvent("CLIENT:SetDoorOpen", 0, false, false);
|
if ((VehicleHash)veh.Model == VehicleHash.Bus)
|
||||||
user.TriggerEvent("CLIENT:SetDoorOpen", 1, false, false);
|
{
|
||||||
user.TriggerEvent("CLIENT:SetDoorOpen", 2, false, false);
|
user.TriggerEvent("CLIENT:SetDoorOpen", 0, false, false);
|
||||||
user.TriggerEvent("CLIENT:SetDoorOpen", 3, false, false);
|
user.TriggerEvent("CLIENT:SetDoorOpen", 1, false, false);
|
||||||
|
user.TriggerEvent("CLIENT:SetDoorOpen", 2, false, false);
|
||||||
|
user.TriggerEvent("CLIENT:SetDoorOpen", 3, false, false);
|
||||||
|
}
|
||||||
|
if ((VehicleHash)veh.Model == VehicleHash.Coach)
|
||||||
|
{
|
||||||
|
user.TriggerEvent("CLIENT:SetDoorOpen", 0, false, false);
|
||||||
|
}
|
||||||
|
if ((VehicleHash)veh.Model == VehicleHash.Tourbus)
|
||||||
|
{
|
||||||
|
user.TriggerEvent("CLIENT:SetDoorOpen", 2, false, false);
|
||||||
|
user.TriggerEvent("CLIENT:SetDoorOpen", 3, false, false);
|
||||||
|
}
|
||||||
|
if (!(veh.GetData<IndicatorData>("indicatorData") is IndicatorData data)) data = new IndicatorData();
|
||||||
|
data.Left = false;
|
||||||
|
data.Right = true;
|
||||||
|
veh.SetData("indicatorData", data);
|
||||||
|
NAPI.ClientEvent.TriggerClientEventForAll("SERVER:setIndicatorStatus", veh.Handle.Value, data.Left, data.Right);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -78,12 +97,33 @@ namespace ReallifeGamemode.Server.Util
|
|||||||
}
|
}
|
||||||
if (user.GetUser().JobId == 4)
|
if (user.GetUser().JobId == 4)
|
||||||
{
|
{
|
||||||
|
if (!user.IsInVehicle || user.VehicleSeat != 0) return;
|
||||||
|
Vehicle veh = user.Vehicle;
|
||||||
BusDriverJob.payWage(user, 100);
|
BusDriverJob.payWage(user, 100);
|
||||||
user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelle", "mp3", 25);
|
if ((VehicleHash)veh.Model == VehicleHash.Bus)
|
||||||
user.TriggerEvent("CLIENT:SetDoorShut", 0, false);
|
{
|
||||||
user.TriggerEvent("CLIENT:SetDoorShut", 1, false);
|
user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelleBus", "wav", 25);
|
||||||
user.TriggerEvent("CLIENT:SetDoorShut", 2, false);
|
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 0, false, 1850);
|
||||||
user.TriggerEvent("CLIENT:SetDoorShut", 3, false);
|
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 1, false, 1850);
|
||||||
|
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 2, false, 1850);
|
||||||
|
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 3, false, 1850);
|
||||||
|
}
|
||||||
|
if ((VehicleHash)veh.Model == VehicleHash.Coach)
|
||||||
|
{
|
||||||
|
user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelleCoach", "wav", 35);
|
||||||
|
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 0, false, 600);
|
||||||
|
}
|
||||||
|
if ((VehicleHash)veh.Model == VehicleHash.Tourbus)
|
||||||
|
{
|
||||||
|
user.TriggerEvent("CLIENT:PlaySound", "jobs/busfahrer/AbfahrtHaltestelleTourbus", "wav", 25);
|
||||||
|
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 2, false, 2100);
|
||||||
|
user.TriggerEvent("CLIENT:SetDoorShutDelayed", 3, false, 2100);
|
||||||
|
}
|
||||||
|
if (!(veh.GetData<IndicatorData>("indicatorData") is IndicatorData data)) data = new IndicatorData();
|
||||||
|
data.Left = false;
|
||||||
|
data.Right = false;
|
||||||
|
veh.SetData("indicatorData", data);
|
||||||
|
NAPI.ClientEvent.TriggerClientEventForAll("SERVER:setIndicatorStatus", veh.Handle.Value, data.Left, data.Right);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|||||||
Reference in New Issue
Block a user