fix user -> house relation

This commit is contained in:
hydrant
2019-06-27 18:28:28 +02:00
parent f2cf7464d0
commit f2b1788939
4 changed files with 1223 additions and 5 deletions

View File

@@ -69,8 +69,9 @@ namespace ReallifeGamemode.Server.Entities
public GroupRank GroupRank { get; set; } public GroupRank GroupRank { get; set; }
public House House { get; set; } [ForeignKey("House")]
public int? HouseId { get; set; } public int? HouseId { get; set; }
public House House { get; set; }
public int? JobId { get; set; } public int? JobId { get; set; }

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,53 @@
using Microsoft.EntityFrameworkCore.Migrations;
namespace ReallifeGamemode.Migrations
{
public partial class UserHouseReference : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropIndex(
name: "IX_Houses_UserId",
table: "Houses");
migrationBuilder.CreateIndex(
name: "IX_Users_HouseId",
table: "Users",
column: "HouseId");
migrationBuilder.CreateIndex(
name: "IX_Houses_UserId",
table: "Houses",
column: "UserId");
migrationBuilder.AddForeignKey(
name: "FK_Users_Houses_HouseId",
table: "Users",
column: "HouseId",
principalTable: "Houses",
principalColumn: "Id",
onDelete: ReferentialAction.Restrict);
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropForeignKey(
name: "FK_Users_Houses_HouseId",
table: "Users");
migrationBuilder.DropIndex(
name: "IX_Users_HouseId",
table: "Users");
migrationBuilder.DropIndex(
name: "IX_Houses_UserId",
table: "Houses");
migrationBuilder.CreateIndex(
name: "IX_Houses_UserId",
table: "Houses",
column: "UserId",
unique: true);
}
}
}

View File

@@ -423,8 +423,7 @@ namespace ReallifeGamemode.Migrations
b.HasKey("Id"); b.HasKey("Id");
b.HasIndex("UserId") b.HasIndex("UserId");
.IsUnique();
b.ToTable("Houses"); b.ToTable("Houses");
}); });
@@ -846,6 +845,8 @@ namespace ReallifeGamemode.Migrations
b.HasIndex("GroupId"); b.HasIndex("GroupId");
b.HasIndex("HouseId");
b.ToTable("Users"); b.ToTable("Users");
}); });
@@ -1055,8 +1056,8 @@ namespace ReallifeGamemode.Migrations
modelBuilder.Entity("ReallifeGamemode.Server.Entities.House", b => modelBuilder.Entity("ReallifeGamemode.Server.Entities.House", b =>
{ {
b.HasOne("ReallifeGamemode.Server.Entities.User", "User") b.HasOne("ReallifeGamemode.Server.Entities.User", "User")
.WithOne("House") .WithMany()
.HasForeignKey("ReallifeGamemode.Server.Entities.House", "UserId"); .HasForeignKey("UserId");
}); });
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Logs.Death", b => modelBuilder.Entity("ReallifeGamemode.Server.Entities.Logs.Death", b =>
@@ -1099,6 +1100,10 @@ namespace ReallifeGamemode.Migrations
b.HasOne("ReallifeGamemode.Server.Entities.Group", "Group") b.HasOne("ReallifeGamemode.Server.Entities.Group", "Group")
.WithMany() .WithMany()
.HasForeignKey("GroupId"); .HasForeignKey("GroupId");
b.HasOne("ReallifeGamemode.Server.Entities.House", "House")
.WithMany()
.HasForeignKey("HouseId");
}); });
modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserBankAccount", b => modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserBankAccount", b =>